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taylus
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gbdotnet
An incomplete Game Boy emulator written in .NET Core
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Find (or create) memory mapper test ROMs
#48
taylus
opened
4 years ago
3
Add button (re)mapping
#47
taylus
opened
4 years ago
0
Read color palette from appsettings.json
#46
taylus
closed
4 years ago
0
Add code coverage to CI
#45
taylus
closed
4 years ago
0
Implement MBC1
#44
taylus
closed
4 years ago
1
Implement MBC5 memory mapper
#43
taylus
opened
4 years ago
0
Implement MBC3 memory mapper
#42
taylus
opened
4 years ago
0
Implement MBC2 memory mapper
#41
taylus
opened
4 years ago
0
Get Pokemon RBY playable
#40
taylus
opened
4 years ago
0
Get Pokemon GSC playable
#39
taylus
opened
4 years ago
0
Get Link's Awakening playable
#38
taylus
opened
4 years ago
0
Get Super Mario Land 2 playable
#37
taylus
opened
4 years ago
1
Implement battery-backed cartridge SRAM
#36
taylus
opened
4 years ago
0
Implement save states
#35
taylus
opened
4 years ago
0
Let user choose the color palette
#34
taylus
closed
4 years ago
0
Core timing
#33
taylus
closed
4 years ago
0
Implement proper timing
#32
taylus
closed
4 years ago
0
Implement joypad input + improve sprite rendering performance
#31
taylus
closed
4 years ago
0
Pause screen on Dr. Mario doesn't look right
#30
taylus
opened
4 years ago
0
Implement OAM DMA
#29
taylus
closed
4 years ago
0
Pass and automate running most of Blargg's test ROMs
#28
taylus
closed
4 years ago
0
Make EI enable interrupts next cycle, not this cycle
#27
taylus
opened
4 years ago
0
Interrupts and PPU performance improvements
#26
taylus
closed
4 years ago
0
PPU: Improve sprite rendering performance
#25
taylus
closed
4 years ago
0
PPU: implement OAM DMA transfer
#24
taylus
closed
4 years ago
2
Copy MonoGameBoy into main solution
#23
taylus
closed
4 years ago
0
Implement picture processing unit (PPU)
#22
taylus
closed
4 years ago
0
Automate PPU testing
#21
taylus
closed
4 years ago
12
Count cycles when executing instructions
#20
taylus
closed
4 years ago
0
Log format change
#19
taylus
opened
4 years ago
0
Introductory ROM loading/debugging + relative jump bugfix
#18
taylus
closed
4 years ago
0
Determine and display ROM header info when loading ROMs
#17
taylus
opened
4 years ago
0
Implement integration tests using blargg's test ROMs
#16
taylus
closed
4 years ago
0
Create dotnetcore.yml
#15
taylus
closed
4 years ago
0
Implement ROM loading and memory bus (#6, #7)
#14
taylus
closed
4 years ago
0
Implement boot ROM
#13
taylus
closed
4 years ago
1
Implement interrupts
#12
taylus
closed
4 years ago
0
Add debugger to emulator host
#11
taylus
opened
4 years ago
0
Implement emulator host/renderer
#10
taylus
closed
4 years ago
0
Implement joypad input handling
#9
taylus
closed
4 years ago
0
Implement MBC1 memory mapper
#8
taylus
closed
4 years ago
1
Implement ROM loading
#7
taylus
closed
4 years ago
0
Implement memory bus
#6
taylus
closed
4 years ago
0
Unit test series of instructions (programs)
#5
taylus
closed
4 years ago
1
Add cycle counts to CPU
#4
taylus
closed
4 years ago
0
Implement CPU
#3
taylus
closed
4 years ago
0
Implement Audio Processing Unit
#2
taylus
opened
4 years ago
1
Implement Picture Processing Unit
#1
taylus
closed
4 years ago
0