Closed taysta closed 6 months ago
SDL opengl context must be destroyed before destroying its window and also before SDL_QuitSubSystem(SDL_INIT_VIDEO) to prevent leaks
(cherry picked from commit 3f4ca6bf50a2448966e4f88b11584d61250b6e43)
SDL opengl context must be destroyed before destroying its window and also before SDL_QuitSubSystem(SDL_INIT_VIDEO) to prevent leaks
(cherry picked from commit 3f4ca6bf50a2448966e4f88b11584d61250b6e43)