Click the releases tab at the top.
an archived version of the forum thread is here.
First, install Gradle and put it on your path.
git clone https://github.com/tcooc/AdditionalPipesBC.git
cd AdditionalPipesBC
gradle setupDecompWorkspace
gradle build
Compiled binaries can be found in build/libs
.
gradle setupDecompWorkspace --refresh-dependencies eclipse
File > Import... > General > Existing Projects into Workspace
File > Import... > Run/Debug > Launch Configurations
and hit next.AP Client 1.8.launch
in the right pane.Run Configurations...
, and click on AP Client 1.8 in the left pane.AP Client 1.8
in the left pane and go to the arguments tab.<username>
with your Mojang account email, and <password>
with your Mojang account password.gradle
folder is not in your home directory, or you have unusual environment variables defined. Either way, in the Arguments tab, replace ${env_var:userprofile}${env_var:HOME}/.gradle
with the full path to the folder containing your .gradle
folder.Done!
Look ma, no LWJGL native library errors!
To install, place in the standard minecraft/mods folder.
1.2.5 Thread: http://www.minecraftforum.net/topic/856360-125bc2214-bc315rev213rev310-additional-pipes-for-buildcraft-teleport-pipes/
Pipes still generally do the same thing. Some GUIs and recipes have changed (check NEI for recipes).
Just a nifty little pipe with nice texture effects. Complete credits to ABO for the idea (the code is original though).
This pipe has 3 functions:
Acts like a normal pipe when transporting items.
Acts like a void pipe in that it never drops items.
Stores the items it "drops" inside an buffer. This buffer will destroy the oldest stack to make space for new stack when full.
Closed pipes also have a "closed" gate trigger which activates when the buffer has item(s) inside.
Just a pipe that fills with water if a source block is under it.