Open datn opened 11 years ago
Currently mines give no splash damage... neither do any weapons. Also, mines are sort of meant to be temporary unavoidable hazards. Perhaps they should have "health"? Seems a bit of a sticky wicket, and would require quite a bit of revamping. Currently "mines" are just projectiles with a speed of 0 :exclamation:
...so that you can shoot a mine that another player is passing to create a larger hazard. (You might need to make the mine effect area larger to make this strategically interesting)