Open TheBricktop opened 4 years ago
Hello
Thanks a lot for this list, i think all of these should be implemented in the editor.
It actually partially matches my notebook list of tasks.
This last few days i have been working on a side project that i also want to integrate here in nunuStudio for node based code and node based shader editting. (https://tentone.github.io/escher.js/)
Once again thanks a lot for this list. Will try to work on it soon.
Cheers
WHOA, do You take donations? Im seriously thinking about using nunu studio for a big project so I could boost the development of the editor.
Hello
Usually i only accept donations for keeping the nunuStudio domain alive but currently since im considering chaging the project name it does not make any sense to extend it further, since the domain only expires in february i still have time.
It is the only expense i have with the project currently.
I work on it as a side project, i do want to make it a better tool for people to use as a daily tool, but i also dont have a lot of time nowdays because of my job.
Everyday i usually do something in one of my projects event if it is a small thing.
Thanks a lot!
Conveniece enchancement feature requests
View options for automatic centering on selected objects
The view box should align the view to selected plane like in blender or unity
maybe even some shortcut for aligning the view
assets viewer should have some hierarchy for project, something like different folders for organisation sake.
also some different tabs for materials, meshes, and textures
sometimes the list view for managing a lot of assets would be nice
view or select the material from the mesh inspector - sometimes finding the material on big scene is tedious.
there is apparently no way to bulk delete objects from scene, i can select multiple things but pressing delete only clears one object at a time.
there is no way to bulk move and rearrange things in the scene inspector
how html view object works?
prefab system, for creating reusable assets for multiple projects and or sharing the ready made tools and extensions rather than copying from examples.
there is maybe a bug that doesnt allow the background from cubemap to update after change - it stays black but after reloading the scene it updates.
will update during my work with the editor.