Open guocheng0519 opened 4 years ago
Hello
Physics are not affected by the parent transforms since they are always calculated in world coordinates.
They do affect their child position so for example if a physics object has a box as a child the box with move exactly as its physics model but if the box being moved has a physics object child the physics object will keep its position.
I can possibly add a new physics mode other than the two already available that ensures that the physics body follows the tree transform it would mean that i have to apply "infinite" force sometimes on the object and this can lead to some "funny" results on the physics engine.
Thanks a lot!
Hello Thank you very much for your answerIf ,It's been bothering me for a long time. If there's a good solution, please let me know. Thanks a lot!
How to make the child physical model object rotate with the parent object
22
Description
When I rotate a model object, I find that the physical model of the child does not rotate, resulting in no effect of collision with another physical object
Version位
Platform
Web Version [X]
Windows [X]