tentone / nunuStudio

Web powered cross-platform 3D, WebXR game engine.
https://nunustudio.org
MIT License
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Area Light ignores Roughness parameter and act as Roughness = 0 #458

Open petepolyakov opened 3 years ago

petepolyakov commented 3 years ago

Pont light and the rest are okay pointLight

but Area Light completely ignores Roughness or manipulate on it's own with Metalness AreaLight

Version
Platform
tentone commented 3 years ago

Hello

Thanks a lot for reporting this issue i will have to take a look i believe that it was recently fixed in three.js but Im currently stuck on an older version of threejs since they moved to ES6 classes.

Thanks a lot