tentone / nunuStudio

Web powered cross-platform 3D, WebXR game engine.
https://nunustudio.org
MIT License
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Can "click and drag on viewport to orbit work" like normal 3D program ? #531

Open BracerJack opened 1 year ago

BracerJack commented 1 year ago

Right now when I click and drag to orbit around the viewport, if I drag to the right, the whole scene goes clockwise. In Blender/3DS Max/Godot/Unity/Unreal it is the other way around.

Can this behavior be changed so that it behave normally ? I tried going to settings->Invert Vertical I have no idea what it does, I was hoping it will make it orbit correctly, but it doesn't.

tentone commented 1 year ago

Hello

That option that you mentioned should invert the navigation in the Y axis.

What version of the editor are you running? The web version?

Thanks a lot fo reporting this issue.