issues
search
tgstation
/
dev-cycles-initiative
Hub for tracking issues in the Dev Cycles Initiative
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
`/datum/greyscale_layer/icon_state` runs icon_states
#34
Mothblocks
opened
1 year ago
0
Daily profiler reports
#33
Mothblocks
opened
1 year ago
0
Cardboard cutout generation is way too expensive
#32
Mothblocks
closed
1 year ago
0
Promote common mapped closets into typepaths
#31
Mothblocks
opened
1 year ago
2
MC sleeps for a second at startup
#30
Mothblocks
opened
1 year ago
1
Anything that isn't a stock part does not need to be initialized by machines
#29
Mothblocks
opened
1 year ago
4
max_plane_offset check in space/Initialize can be optimized
#28
Mothblocks
opened
1 year ago
0
Moth markings and moth antennae are cropping to the weird file size like wings were
#27
Mothblocks
opened
1 year ago
2
we could maybe do parsed_map regexing in rust
#26
LemonInTheDark
opened
1 year ago
5
/turf/air_update_turf runs during init
#25
LemonInTheDark
closed
1 year ago
1
/world/incrementMaxZ is inefficient
#24
Mothblocks
opened
1 year ago
3
Item greyscale configs for worn and inhand are expensive
#23
Mothblocks
opened
1 year ago
0
airlock/update_other_id is stupid
#22
Mothblocks
opened
1 year ago
0
Of the 1,652 power cell initializes, 1,080 are emergency power cells for lights
#21
Mothblocks
closed
1 year ago
1
Remove /datum/component/simple_rotation/proc/AddVerbs
#20
Mothblocks
closed
1 year ago
1
Ammo boxes should not create all their bullets at once
#19
Mothblocks
opened
1 year ago
1
Setting limbs seems to force an icon regeneration every time, twice, leading to creation of (mostly) monkeys being extremely expensive
#18
Mothblocks
closed
1 year ago
7
Lazy load wizard's den, nuke ops base
#17
Mothblocks
closed
1 year ago
0
Cable Connections are INCREDIBLY dumb
#16
LemonInTheDark
closed
1 year ago
2
Stacks merging in init is stupid
#15
LemonInTheDark
opened
1 year ago
2
Subsystem initalization messages are insanely slow (logging in general is)
#14
Mothblocks
closed
1 year ago
3
Lazy storage
#13
Mothblocks
opened
1 year ago
0
Turf Lighting (Overlays)
#12
LemonInTheDark
opened
1 year ago
2
Investigate global variable initializations (and properly track them)
#11
Mothblocks
opened
1 year ago
3
Migrate SSgarbage's queue from using \ref to using direct references
#10
LemonInTheDark
closed
1 year ago
0
GAGS is far too expensive
#9
Mothblocks
opened
1 year ago
5
`getArmor` is too expensive and called too frequently
#8
Mothblocks
closed
1 year ago
0
Remove space's icon state randomization
#7
Mothblocks
closed
1 year ago
1
Replace spritesheet assets with ref based appearance renders
#6
LemonInTheDark
opened
1 year ago
4
`dcs/GetIdFromArguments` is too slow
#5
Mothblocks
opened
1 year ago
1
Don't create every bullet in every gun
#4
Mothblocks
opened
1 year ago
0
Remove NTNet
#3
Mothblocks
closed
1 year ago
4
Separate `preference/init_possible_values()` from icon generation
#2
Mothblocks
closed
8 months ago
2
Don't create machine parts until deconstruction
#1
Mothblocks
closed
1 year ago
3