thatcosmonaut / FNA3D

FNA3D - 3D Graphics Library for FNA
http://fna-xna.github.io/
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This is FNA3D, the 3D graphics library for FNA.

Project Website: https://fna-xna.github.io/

License

FNA3D is released under the zlib license. See LICENSE for details.

About FNA3D

FNA3D was written to be used for FNA's Graphics namespace. It carries the same API design as XNA 4.0, with various implementations available at runtime (including Vulkan, OpenGL, Metal, and Direct3D). For shaders, we support Direct3D 9 Effect Framework binaries via MojoShader.

Note that while FNA is the main consumer of FNA3D, we do NOT provide separate C# bindings. If you want to use FNA3D in C#, simply use FNA instead; it's the same API and can be used entirely by itself without dragging in other dependencies.

Dependencies

FNA3D depends solely on SDL2. FNA3D never explicitly uses the C runtime.

Building FNA3D

For *nix platforms, use CMake:

$ mkdir build/
$ cd build/
$ cmake ../
$ make

For Windows, see the 'visualc/' directory.

For Xbox One, see the 'visualc-winrt/' directory.

For iOS/tvOS, see the 'Xcode-iOS/' directory.

Found an issue?

Issues and patches can be reported via GitHub:

https://github.com/FNA-XNA/FNA3D/issues