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theFox6
/
working_villages
A mod for minetest that adds villagers performing work
https://content.minetest.net/packages/theFox/working_villages/
MIT License
13
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10
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Not understanding error code
#59
Alatarius
opened
10 months ago
1
Add the ability to use schematics from Handle Schematics mod
#58
Alatarius
opened
10 months ago
1
Builder can't complete construction
#57
Alatarius
opened
10 months ago
1
More Schematics
#56
lmaddox
opened
11 months ago
1
Craft Recipes
#55
lmaddox
opened
11 months ago
2
Planned Job Cores
#54
lmaddox
opened
11 months ago
0
Option to Generate Villager Names and Otherwise make Villagers more Distinctive
#53
lmaddox
opened
12 months ago
1
Relocatable Village(r) Position Data
#52
lmaddox
opened
12 months ago
2
created clone on crash
#51
lmaddox
closed
11 months ago
1
tools and better fake_player emulation in general
#50
lmaddox
opened
1 year ago
3
pathfinding is generally janky
#49
lmaddox
opened
1 year ago
2
villager inventory duplicates job items
#48
lmaddox
opened
1 year ago
2
added a few simple jobs involving various appliances
#47
lmaddox
closed
3 weeks ago
1
Unable to set bed position
#46
Alatarius
opened
1 year ago
2
Replace the limited A* pathfinding with something continuous like D*-lite
#45
theFox6
opened
1 year ago
0
Log error instead of crashing the game in job_coroutines.lua
#44
ketwaroo
closed
1 year ago
1
Various deprecated warnings reported in debug.txt
#43
revell1
closed
11 months ago
2
Pathfinding stalls at a mob fence does not try reroute
#42
revell1
opened
1 year ago
2
DO NOT MERGE: Pathfinder jump clearance
#41
bengardner
closed
1 year ago
1
pathfinder: does not check jump clearance
#40
bengardner
opened
2 years ago
3
Remember failure
#39
bengardner
closed
1 year ago
0
woodcutter: remember and don't retry failed targets
#38
bengardner
closed
1 year ago
0
woodcutter: Infinite saplings in creative mode
#37
bengardner
opened
2 years ago
3
Remove duplicate wait_until_dawn() and stop on SIT.
#36
bengardner
closed
1 year ago
0
Detect if a place failed and properly reduce the count
#35
bengardner
closed
1 year ago
0
Villager keeps moving in SIT animation while waiting until dawn
#34
bengardner
closed
1 year ago
1
Fix deprecated warnings about setvelocity, etc
#33
bengardner
closed
2 years ago
1
Crash in default:log_player_action when woodcutter places sapling
#32
bengardner
closed
2 years ago
3
Villager crashes server after digging wheat
#31
notYoosung
closed
2 years ago
3
Villager with job farmer/plantcolector and woodcutter empty inventory into their chest
#30
sfence
closed
2 years ago
0
Building sign mod is crashing all the time
#29
MidnightPhantom
closed
2 years ago
4
Farmer job
#28
sfence
closed
2 years ago
0
Fixing lint warnings.
#27
scrain777
closed
3 years ago
0
Tidying code
#26
scrain777
closed
3 years ago
0
Feature/protection
#25
scrain777
closed
3 years ago
2
mine: going deep down for ores
#24
scrain777
opened
3 years ago
3
Add spawning of self-employed villagers
#23
scrain777
closed
3 years ago
4
Updated building_sign:building_marker to reflect refactored areas method.
#22
scrain777
closed
3 years ago
2
Crash on placing building_marker
#21
scrain777
closed
3 years ago
0
Error in job_thread: attempt to get length of field 'nodedata' (a nil value)
#20
nfroeschl
opened
3 years ago
15
Villager specific positions stored in entity
#19
sfence
closed
2 years ago
9
error in job_thread
#18
Git-Forked
closed
2 years ago
1
Failed to load and run script: server crash
#17
Git-Forked
closed
3 years ago
2
Probably better fix of setting home position
#16
sfence
closed
3 years ago
0
Update bed lay position.
#15
theFox6
closed
3 years ago
3
Add basic support for job position
#14
theFox6
closed
3 years ago
4
Update plant collector job
#13
theFox6
closed
3 years ago
1
Sfence update dig node c5b7ef6
#12
theFox6
closed
3 years ago
1
Loggers??
#11
crogonint
closed
4 years ago
7
(modpath)/modutil/portable.lua: No such File or directory
#10
Emojigit
closed
4 years ago
2
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