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thesadrogue
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TheSadRogue.Primitives
A collection of primitive data structures for working with a 2-dimensional grid.
MIT License
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Optimize Fields of Spatial Maps
#133
Chris3606
opened
4 months ago
0
Coordinate space translation
#132
Chris3606
opened
1 year ago
0
Consider Adding Implementations for Sets of Points
#131
Chris3606
opened
1 year ago
0
Make IDComparer Public
#130
Chris3606
closed
1 year ago
0
Add Helper Functions to Create Areas Based on Shapes
#129
Chris3606
opened
1 year ago
0
Make IDComparer Public
#128
Chris3606
closed
1 year ago
0
1.6.0-RC2 Release
#127
Chris3606
closed
1 year ago
0
Optimize LayeredSpatialMap.GetItemsAt
#126
Chris3606
closed
1 year ago
0
Consider Having LayerMasker.Layers Take a StartingLayer Field
#125
Chris3606
opened
1 year ago
0
Added JetBrains (ReSharper) Annotions and Cleaned up Code/Docs
#124
Chris3606
closed
1 year ago
0
Updated csproj for 1.6.0-rc1 release
#123
Chris3606
closed
1 year ago
1
Optimizations to LayeredSpatialMap Enumeration
#122
Chris3606
closed
1 year ago
0
Scrub word "Coord" from Documentation
#121
Chris3606
closed
1 year ago
0
Fix GetLayersInMask
#120
Chris3606
closed
1 year ago
0
Implemented Auto-Syncing Spatial Maps
#119
Chris3606
closed
1 year ago
0
LayeredSpatialMap.GetLayersInMask Incorrectly Implemented
#118
Chris3606
closed
1 year ago
1
LayeredSpatialMap and Variants Missing Clear(uint) Function
#117
Chris3606
opened
1 year ago
0
Add Built-In Syncing of Spatial Maps to Items which Have a Position Field
#116
Chris3606
closed
1 year ago
1
Add Spatial Maps from GoRogue
#115
Chris3606
closed
1 year ago
0
Obsolete Matches extension methods in TheSadRogue.Primitives Package
#114
Chris3606
opened
1 year ago
1
Consider Adding Generic InsertionOrderedSet<T>
#113
Chris3606
opened
1 year ago
0
Determine if Custom Hashers vs No Hasher Makes a Performance Difference
#112
Chris3606
opened
1 year ago
0
Point Hashing Improvements
#111
Chris3606
closed
1 year ago
1
Enumerator Refactor
#110
Chris3606
closed
1 year ago
0
Implement Box Shape Function
#109
Chris3606
closed
1 year ago
0
1.5.1 Release Prep
#108
Chris3606
closed
1 year ago
0
Added Shape Algorithms and Optimized Line Drawing
#107
Chris3606
closed
1 year ago
0
Add Support for DirectX MonoGame to the MonoGame Extension
#106
Chris3606
closed
1 year ago
0
Line-Drawing Algorithms
#105
Chris3606
closed
1 year ago
0
Implement Conversions To/From MonoGame Vector2
#104
Chris3606
opened
1 year ago
0
Documentation References Non-Existent Function
#103
Chris3606
opened
1 year ago
0
Release v1.5.0 Prep
#102
Chris3606
closed
1 year ago
0
Add Support for YUV Color Models
#101
Chris3606
opened
1 year ago
1
Test a wider range of Point hashes.
#100
tommyettinger
closed
1 year ago
3
Make Gradient.Lerp and Gradient.ToColorArray More Precise
#99
Chris3606
opened
1 year ago
0
Palette's GetNearest and GetNearestIndex Methods do not Document Behavior with Respect to Alpha
#98
Chris3606
opened
1 year ago
0
Inconsistent Exception Behavior for ShiftRight and ShiftLeft Methods
#97
Chris3606
opened
1 year ago
0
Allow `Palette.Shift*` methods to take Range
#96
Chris3606
opened
1 year ago
0
Allow Implicit Conversion of Palette to and from Color[]
#95
Chris3606
opened
1 year ago
0
Inconsistent Exception Behavior in Gradient
#94
Chris3606
opened
1 year ago
0
Add angle-restriction options to `PositionsInRadius`
#93
Chris3606
opened
1 year ago
0
Make `ToString` and `ExtendToString` Respect OS NewLine Configuration
#92
Chris3606
opened
1 year ago
0
Enhance HSL/HSV Color API
#91
Chris3606
opened
2 years ago
0
Remove Deprecated Color API
#90
Chris3606
opened
2 years ago
0
Change YIncreasesUpwards Name/Definition
#89
Chris3606
opened
2 years ago
0
Add Operators to Point and Direction
#88
Chris3606
opened
2 years ago
1
Add Rectangle Expansion Functions
#87
Chris3606
opened
2 years ago
0
Modify Area to present operations equivalent to the ones for hash set
#86
Chris3606
opened
2 years ago
0
Add Unit Tests and Fix Bugs
#85
Chris3606
closed
1 year ago
0
Optimize Distance Calculations
#84
Chris3606
closed
2 years ago
3
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