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thommie-echo
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TMNext-PlayerState
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Fix lap count
#17
kalsowerus
opened
2 months ago
0
Null pointer access in AR_Data.as
#16
roncli
opened
11 months ago
0
remove compiler warnings for get_length()
#15
sylae
closed
1 year ago
1
Manialink includes all players on server
#14
thommie-echo
opened
2 years ago
0
PlayerState info when testing or validating map in editor
#13
Phlarx
opened
2 years ago
0
`dPlayerInfo.LatestCPTime` only exists for one frame
#12
Phlarx
opened
2 years ago
0
Gamecrash on first CP in custom COTD
#11
Freeman999
closed
1 year ago
4
Update playerstate to 1.2.0
#10
thommie-echo
closed
2 years ago
0
Fixes respawn detection
#9
thommie-echo
closed
2 years ago
0
Fix double checkpoint count for LinkedCheckpoint
#8
GreepTheSheep
closed
2 years ago
0
LinkedCheckpoint is counted double or more
#7
GreepTheSheep
closed
2 years ago
0
Checkpoint changes not triggered after restarting the map
#6
GreepTheSheep
closed
2 years ago
0
Finished state is not triggered sometimes
#5
GreepTheSheep
closed
2 years ago
0
Add debug window
#4
thommie-echo
closed
2 years ago
0
Improve playerstate detection on server join
#3
thommie-echo
opened
2 years ago
0
Gamemode script changing on a server results in Game Crash
#2
skybaks
closed
2 years ago
2
Detect player respawns
#1
thommie-echo
closed
2 years ago
0