Support for the TidalCycles in vscode. You can learn more about TidalCycles at TidalCycles.
If you are upgrading from 1.04 to 1.1, you will need to install the latest version of SuperDirt unless you are using
your own custom Tidal boot file. The default boot will assign Tidal's d1
through d12
connections to
SuperCollider orbits 0 through 11, respectively.
This VSCode extension for TidalCycles is inspired by the commands from the popular Atom package:
Shift+Enter
to evaluate a single lineCtrl+Enter
to evaluate multiple linesCtrl+Alt+H
to hushYou have 9 customizable, predefined shortcuts for executing commands e.g. through key combinations. By default the shortcuts are initially set up to do the following (you can change them to your liking though):
silence
the current streammute
the current streamunmute
the current streamsolo
the current streamunsolo
the current streamunsolo
and unmute
streams 1 to 12xfadeIn
the block to the current stream over 4 cycles (see below)xfadeIn
silence
to the current stream over 4 cycles. Effectively this is a fade outThe current stream number is determined by checking for a d1
, d2
, etc. at the beginning of the first line of the
code block the cursor is currently in. This number is then taken as the current stream number, sans the d
.
You can use the stream number in the commands by putting a #s#
at the position you want the number to be. Note that
it is replaced by the number only, no spaces are added. So if you're on stream 4
and you have a shortcut command
that's defined as d#s# $ ((1/#s#) ~>) $ s \"bd\" # speed #s#
it'll be translated to
d4 $ ((1/4) ~>) $ s \"bd\" # speed 4
before being sent to Tidal (see default command 9).
Another useful replacement value is #c#
which is the remainder of the command after the first $
or #
. This makes
it easy to set up shortcuts for transitions. The following shortcut will cross fade in the block under the cursor over 4
cycles:
xfadeIn #s# 4 $ #c#
Note that the extension does not come with default key bindings as to not interfere with your current key bindings.
In order to execute the commands through key combinations you need to wire them up in the Keyboard Shortcut
preferences.
If the 9 predefined shortcut commands are not enough, you can also define new ones by creating new keyboard mappings.
Defining a shortcut like this also has the added benefit of allowing for multiple, top level commands to be specified in
the same shortcut. Below is an example that needs to go into your keybindings.json
file. Note the \r\n
added to
define two top level commands in the same shortcut.
{
"key": "shift+ctrl+1"
, "command": "tidal.shortcut"
, "args": {
"command": "d1 $ stack [ s \"bd!4\", ((1/2) ~>) $ s \"sn!2\" ]\r\nd2 $ s \"hh!8\""
}
}
You can configure a custom tree view for sounds that you might want to use. At the moment only locally available samples can be added to the view. To do so you need to add the path where your samples can be found to the configuration and then restart vscode:
{
"settings": {
"tidalcycles.sounds.paths": [
"/path/to/Dirt-Samples"
, "/path/to/other/samples"
]
}
}
The sound browser view is visible in the Tidal Cycles
Activity Bar, just click
on the TidalCycles logo there.
In you sample tree view you'll only see one level of folders per specified sample directory. This is intentional, as SuperDirt also only supports one level at the moment.
Samples in a folder are displayed in a format specific to Tidalcycles/SuperDirt.
Here's an example for the casio
folder from the Dirt-Samples
:
> casio
casio:0 / high
casio:1 / low
casio:2 / noise
The first part of the name is how you can reference the sound in TidalCycles ( provided that the folder is configured in SuperDirt as well). The second displayed part after the slash is the actual file name, stripped from its extension and any numeric prefix. If you hover the mouse over an item you'll get the actual, full file name in the title.
To play a sound you can just click on the sound item (supported on Linux, macOS,
Windows 10, others might work too). Click again to re-launch the sound. If you
want to stop the sound you can either hit the Escape
key or click on the
button in the title bar oof the tree
view. This feature can be turned off by setting the
tidalcycles.sounds.playonselection
parameter to false
.
Every sound also has some actions that you can execute by clicking on the respective icon displayed to the right, when you hover over an item:
In order to get syntax highlighting in .tidal
files you must do
two things:
.tidal
files to the Haskell language by adding the following
settings in settings.json
:"files.associations": {
"*.tidal": "haskell"
}
You will need to have TidalCycles (a Haskell package) installed before using this extension. If you want to produce sound, you'll also need to have SuperDirt running. You can find instructions to install TidalCycles and SuperDirt at TidalCycles.
Take a look in the Contributions tab on the extension page to see what config setting options are available. Here is a more verbose explanation of a few of them:
Probably the most important setting. This is the path to ghci.exe
on your machine.
If it's on your OS PATH
, then just setting this value to ghci
will probably do fine.
Examples:
"tidalcycles.ghciPath" : "ghci"
"tidalcycles.ghciPath" : "c:\\path\\to\\ghci.exe"
"tidalcycles.ghciPath" : "/path/to/ghci"
If you are using Stack, you can enable the useStackGhci
option and the extension will use stack ghci
to launch GHCi.
This extension has a default internal bootup process to load the Tidal libraries into GHCI.
If instead you wish you run your own bootup process, you can configure this extension to point
to a Tidal bootup file on your machine, or use a BootTidal.hs
file located in the first directory
of your VS Code IDE.
tidalcycles.bootTidalPath
- path to a file that contains line-by-line commands to boot the TidalCycles Haskell package.tidalcycles.useBootFileInCurrentDirectory
- when equal to true
, the extension will boot from a file named BootTidal.hs
in the first workspace folderExamples:
"tidalcycles.bootTidalPath" : "c:\\path\\to\\file\\boot.tidal",
"tidalcycles.useBootFileInCurrentDirectory" : false
"tidalcycles.useBootFileInCurrentDirectory" : true
This extension implements some code support features for Tidal specific statements, providing code completion and hover information.
You can set the detail level of the provided information through two
configuration settings, one for the hover
feature and one for completion
:
"tidalcycles.codehelp.hover.level": "FULL"
"tidalcycles.codehelp.completion.level" : "FULL"
Available levels for both options are:
OFF
: Disables the featureFULL
: Enables all available information NO_EXAMPLES_NO_LINKS
: Only show command format, parameters and return value
informationMINIMUM
: Only show command format informationNot every command is documented yet and the detail level of the documentation varies from command to command. The files commands.yaml and commands-generated.yaml contain the currently available documentation. If you'd like to contribute, please add new documentation to commands.yaml.
The easiest way to do this is by creating a new file and adding it to the
tidalcycles.codehelp.commands.extra
list. The files in this list will be read
in addition to the defaults contained in the extension itself. This way you can
start writing and using documentation without actually having to re-compile the
extension.
For the format take a look at the existing documentation and the source code. Most fields support MarkDown syntax as well, so you can style them.
If you want to see how your documentation looks, simply reload the file by
executing the tidal.codehelp.reload
. Look out for error messages popping up
and if there are none you should see your changes immediately.
{
"tidalcycles.ghciPath" : "ghci",
"tidalcycles.evalCountPrefix": "Evals: ",
"tidalcycles.feedbackColor": "rgba(100,250,100,0.5)",
"tidalcycles.useStackGhci": false,
"tidalcycles.showEvalCount": true,
"tidalcycles.showGhciOutput": false,
"tidalcycles.showOutputInConsoleChannel": true,
"tidalcycles.useBootFileInCurrentDirectory": false,
"tidalcycles.bootTidalPath" : "c:\\path\\to\\file\\boot.tidal",
"tidalcycles.codehelp.hover.level": "FULL",
"tidalcycles.codehelp.completion.level" : "FULL"
}
Eval and Copy
and Eval Multi Line and Copy
commands from the Atom package are not supported.