tiredamage42 / OpenWorldFramework

A framework for open world style scene streaming in Unity
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unity2018 open project then occur error #1

Open Ander456 opened 2 years ago

Ander456 commented 2 years ago

Couldnt find GameSettings object in the project, create a replacement at path: 'Resources/GameSettingsSystem/GameSettings'. Right-click -> Create -> Game Settings System -> Replacement Game Settings Object

Failed to load 'C:/Users/Admin/Downloads/OpenWorldFramework-master/OpenWorldFramework-master/Assets/UnityTools/UnityTools_Module.asset' because it was serialized with a newer version of Unity. (Has a higher SerializedFile version)

Failed to load 'C:/Users/Admin/Downloads/OpenWorldFramework-master/OpenWorldFramework-master/Assets/UnityTools/GameSettingsSystem/Resources/GameSettingsSystem/GameSettings.asset' because it was serialized with a newer version of Unity. (Has a higher SerializedFile version)

odivalq commented 3 weeks ago

Ander, I just bumped into the same error log (I'm using Unity 2019.4.40f1), here's what I did:

  1. Open the Assets> UnityTools > GameSettingsSystem > GameSettings.cs script;
  2. You gotta uncomment (delete the // at the start of a line) line 17, save the script, this will add a menu to create the Replacement Game Settings Object the log talks about;
  3. Now go to Assets > Resources and create a folder named Game Settings System;
  4. Now open the folder you created, click on the empty assets window with the right click > Create > Unity Tools > Replacement Game Settings Object.

This should make these errors go away. And that's where I am rn. Gotta go create the terrains and scenes to test it out. Hope you managed to find all this out back then!