tobiaspfaff / grim_mouse

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Dialogs stopped working with version 0.6 #41

Closed neslib closed 10 years ago

neslib commented 10 years ago

You cannot choose dialog options anymore in version 0.6. Not with the mouse and not with the keyboard. It worked fine in 0.5. Dialog lines also don't highlight yellow anymore when hovering the mouse over them. You can test this in the very first dialog in the game with Eva.

The Status Window adds the following output when selecting a dialog line:

Active Stack: 'error' tag method at line 2365 [in file Scripts_system.lua] function (Scripts_dialog.lua:290) WARNING: Stub function: Lua_V1::SpewStartup! lua: unexpected type to index table Active Stack: 'error' tag method at line 2371 [in file Scripts_system.lua] function (Scripts_dialog.lua:290)

tobiaspfaff commented 10 years ago

Ugh, yeah, that's the Android extensions interacting badly with my mouse code. Will fix later tonight.

tobiaspfaff commented 10 years ago

Fixed now, and v0.6 binaries updated for mac (will update the windows v0.6 package in the next days, use v0.5 for now).

neslib commented 10 years ago

Thanks for fixing this fast!

tobiaspfaff commented 10 years ago

Windows v0.6 binary is now updated, too. Thanks for reporting !