Playing Grim Fandango on ResidualVM wih Grim Mouse 0.7 mod, game crashed short after entering Domino's room (early start of the game), when I tried to change the automatic message of his computer. Clicked one option but the first one was selected, after it I tried to click the option I wanted but the game crashed.
Now game crashes when trying to load the savegame, with both the modded ResidualVM and the genuine ResidualVM 0.2.0.
====Whole console log on ResidualVM 0.2.0 ============
(Mouse modded ResidualVM closes instantly when trying to load, therefore I'm unable to see its console after the error; even when I launch the virtual machine from the Windows Console the same happens)
User picked target ’grim-win’ (gameid ’grim’)...
Looking for a plugin supporting this gameid... Grim Engine
Starting ’Grim Fandango’
INFO: OpenGL Vendor: NVIDIA Corporation
INFO: OpenGL Renderer: GeForce 495/PCIe/SSE2
INFO: OpenGL Version: 3.3.9
INFO: OpenGL Red bits: 8
INFO: OpenGL Green bits: 8
INFO: OpenGL Blue bits: 8
INFO: OpenGL Alpha bits: 8
INFO: OpenGL Z buffer depth bits: 24
INFO: OpenGL Double Buffer: 1
INFO: OpenGL Stencil buffer bits: 8
WARNING: Lua_v1::SetGamma, implement opcode, level: 0.000000!
GrimEngine::savegameRestore() started.
Assertion failed: obj->value.f, file engines/grim/lua/lrestore.cpp, line 174
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application’s support team for more information.
Playing Grim Fandango on ResidualVM wih Grim Mouse 0.7 mod, game crashed short after entering Domino's room (early start of the game), when I tried to change the automatic message of his computer. Clicked one option but the first one was selected, after it I tried to click the option I wanted but the game crashed. Now game crashes when trying to load the savegame, with both the modded ResidualVM and the genuine ResidualVM 0.2.0.
====Whole console log on ResidualVM 0.2.0 ============ (Mouse modded ResidualVM closes instantly when trying to load, therefore I'm unable to see its console after the error; even when I launch the virtual machine from the Windows Console the same happens)
User picked target ’grim-win’ (gameid ’grim’)... Looking for a plugin supporting this gameid... Grim Engine Starting ’Grim Fandango’ INFO: OpenGL Vendor: NVIDIA Corporation INFO: OpenGL Renderer: GeForce 495/PCIe/SSE2 INFO: OpenGL Version: 3.3.9 INFO: OpenGL Red bits: 8 INFO: OpenGL Green bits: 8 INFO: OpenGL Blue bits: 8 INFO: OpenGL Alpha bits: 8 INFO: OpenGL Z buffer depth bits: 24 INFO: OpenGL Double Buffer: 1 INFO: OpenGL Stencil buffer bits: 8 WARNING: Lua_v1::SetGamma, implement opcode, level: 0.000000! GrimEngine::savegameRestore() started. Assertion failed: obj->value.f, file engines/grim/lua/lrestore.cpp, line 174 This application has requested the Runtime to terminate it in an unusual way. Please contact the application’s support team for more information.