Closed mas-alone closed 1 week ago
@KotRikD do you allow this?
and also provide usecase @mas-alone
and also provide usecase @mas-alone
Like...
data.tourney[0].beatmap.stats.ar.converted
?
Usecase in terms of how you would use it in overlay or etc, or what you need it for
Usecase in terms of how you would use it in overlay or etc, or what you need it for
we hope to be able to display the correct od/ar/cs/hp for each tourney client individually
Because of the existence of mixed mod, We hope can read in the overlay to similar data.tourney[0].beatmap.stats.ar.converted
values, so we can display the correct value in obs-overlay
Why you need beatmap stat for each client? Like beatmap is should be equal for each client isn't? If yes, use API v2
, and data.beatmap.stats.ar.converted
UPD: I get it, lemme think
Okay, I think its possible, why not, will do a bit later
@mas-alone any other info besides, ar,cs,od,hp?
@mas-alone any other info besides, ar,cs,od,hp?
yes and stars? seems beatmap.stats.stars.total
also need to support in tourney.
idk if is possible. In fact, different mods(e.g., tourney[0] applies HR and tourney[1] applies HD) vary only for cs, ar, od, hp and stars
@mas-alone test this build, does it look like what you wanted? https://github.com/tosuapp/tosu/actions/runs/11253233660/job/31288061903?pr=201
@mas-alone test this build, does it look like what you wanted? https://github.com/tosuapp/tosu/actions/runs/11253233660/job/31288061903?pr=201
thanks! it works flawlessly
nice, dong close issue, it'll be automatically closed on PR close
Is it possible to add
ar.converted
cs.converted
od.converted
hp.converted
support for each tourney client?Because some tournament now have mixed mod, ar/cs/od/hp may be different for each client