Eponymous software for reading osu! memory, accounting for most of gosumemory's issues
Folder
tosu.exe
tosu.env
, and turn on ENABLE_GOSU_OVERLAY=true
(make it equal true
)gosu compatible api
/
- List of all counters you have/json
- Example of /ws
response/ws
- response example/Songs/{path}
- Show content of the file, or show list of files for a folderv2 (tosu own api)
/json/v2
- Example of /websocket/v2
response/websocket/v2
- response example/websocket/v2/precise
- response example/files/beatmap/{path}
- same as /Songs/{path}
/files/skin/{path}
- similar as /files/beatmap/{path}
, but for a skinapi
/api/calculate/pp
- Calculate pp for beatmap with custom data
path
- Path to .osu file. Example: C:/osu/Songs/beatmap/file.osumode
- Osu = 0, Taiko = 1, Catch = 2, Mania = 3mods
- Mods id. Example: 64 - DTacc
- Accuracy % from 0 to 100nGeki
- Amount of Geki (300g / MAX)nKatu
- Amount of Katu (100k / 200)n300
- Amount of 300n100
- Amount of 100n50
- Amount of 50nMisses
- Amount of Missescombo
- combopassedObjects
- Sum of nGeki, nKatu, n300, n100, n50, nMissesclockRate
- Map rate number. Example: 1.5 = DT🔵 tosu
section👤 Mikhail Babynichev
Special thanks to @xxCherry, for providing memory reading library
Contributions, issues and feature requests are welcome!
Feel free to check issues page. You can also take a look at the contributing guide.
Copyright © 2023-2024 Mikhail Babynichev.
This project is LGPL-3.0 licensed.