Closed SteveMyers75 closed 7 months ago
could be an error within the titlesdb file as well, but i will try to have a look at it to see what i can find
I haven't figured out where he fixed it yet, but the @pedro-dro fork fixed this issue.
OK, I see where @pedro-dro fixed this issue.
It's in the fixes list under: "- First 13 ID hexadecimal chars are used to get title information instead of 12. It caused "Duplicate game base" on games with the same first ID 12 hexadecimal chars"
in db\localSwitchFilesDB.go
idPrefix := metadata.TitleId[0 : len(metadata.TitleId)-4] id := metadata.TitleId
idPrefix := id[0 : len(id)-3]
if !(strings.HasSuffix(id, "000") || strings.HasSuffix(id, "800")) {
intVar, _ := strconv.ParseUint(id[len(id)-4:len(id)-3], 16, 64)
h := fmt.Sprintf("%x", intVar-1)
idPrefix = id[0:len(id)-4] + h
}
The two titles I had issues with both start with ID 01009E7013B2xxxx 01009E7013B2C000 and 01009E7013B2A000
https://github.com/giwty/switch-library-manager/commit/eba1b53c2ec206197c0b9493afec4dd3d04bbbdc
At line #211 shows the change
thanks for the find, either you can create a PR yourself or i will try to merge it when easter is over and i have some time at the computer again
i think i have applied all needed code in this code base as well now so you should be able to test with the latest build available under the Actions tab works for me when testing with this build
That did it, Thanks! Tested and working properly
When I scan, it sees "Arcade Archives BLOCK HOLE[01009E7013B2C000][v0].nsp" and "Arcade Archives LIQUID KIDS[01009E7013B2A000][v0].nsp" as both being BLOCK HOLE and says there's a "duplicate base file" ISSUE
I verified that they are actully two completely different games. (One is from TAITO and the other is from KONAMI) Both play just fine.
If I delete the file "Arcade Archives BLOCK HOLE[01009E7013B2C000][v0].nsp", the error goes away but it lists Title:BLOCK HOLE as using File: "Arcade Archives LIQUID KIDS[01009E7013B2A000][v0].nsp"