Fork of Switch Library Manager created by giwty with continued improvements and changes
Easily manage your switch game backups
Super Mario Odyssey [0100000000010000][v0].nsp
).Having a prod.keys file will allow you to ensure the files you have a correctly classified. The app will look for the "prod.keys" file in the app folder or under ${HOME}/.switch/ You can also specify a custom location in the settings.json (see below)
Note: Only the header_key, and the key_area_key_application_XX keys are required.
During the App first launch a "settings.json" file will be created, that allows for granular control over the Apps execution.
You can customize the folder/file re-naming, as well as turn on/off features, and set specific title ids of DLC or updates to ignore.
{
"versions_json_url": "https://raw.githubusercontent.com/blawar/titledb/master/versions.json",
"versions_etag": "W/\"c3f5ecb3392d61:0\"",
"titles_json_url": "https://tinfoil.media/repo/db/titles.json",
"titles_etag": "W/\"4a4fcc163a92d61:0\"",
"prod_keys": "",
"folder": "",
"scan_folders": [],
"gui": false,
"debug": false, # Deprecated, no longer works
"check_for_missing_updates": true,
"check_for_missing_dlc": true,
"hide_missing_games": false, # hides the missing games tab
"hide_demo_games": false, # hide demo games from the list on the missing games tab
"organize_options": {
"create_folder_per_game": false,
"dlc_folder": "", # ex change to DLC to place DLC files in a separate folder
"updates_folder": "", # ex change to Updates to place update folder in a separate folder
"rename_files": false,
"delete_empty_folders": false,
"delete_old_update_files": false,
"folder_name_template": "{TITLE_NAME}",
"switch_safe_file_names": true,
"file_name_template": "{TITLE_NAME} ({DLC_NAME})[{TITLE_ID}][v{VERSION}]",
"process_when_missing_base_game": false # if you want to organize updates and dlcs without having the base game present
},
"scan_recursively": true,
"gui_page_size": 100,
"ignore_dlc_updates": false,
"ignore_dlc_title_ids": [], # Enter as a list of string, e.g. ["1234567890ABCDEF", "1234567890ABCDEE", "1234567890ABCDFF"]
"ignore_update_title_ids": [] # Enter as a list of string, e.g. ["1234567890ABCDEF", "1234567890ABCDEE", "1234567890ABCDFF"]
"ignore_file_types": [] # List of file types that should ignore the 'file type is not supported message', e.g. ["txt"]
}
The following template elements are supported:
'GUI':false
cmd
switch-library-manager.exe
'GUI':false
cd
to the folder containing switch-library-manager
chmod +x switch-library-manager
to make it executableNOTE: parameters are only usable in command line mode, exept the parameter -m (mode) which will override the gui setting.
Name | Flag | Value | Description |
---|---|---|---|
Mode | -m | console/gui | Which mode to start the application in, overrides gui in settings.json |
NSP Folder | - | path | Path to the NSP folder, overrides folder in settings.json |
Recursive scan | -r | true/false | If recursive scan should be used for the NSP folder, overrides scan_recursively in settings.json |
Export CSV | -e | path | Which folder to output missing_updates, missing_dlcs and issues in CSV format |
git clone https://github.com/trembon/switch-library-manager.git
cd src
go get -u github.com/asticode/go-astilectron-bundler/...
go install github.com/asticode/go-astilectron-bundler/astilectron-bundler
cd switch-library-manager
and then mv $HOME/go/bin/astilectron-bundler .
./astilectron-bundler
This program relies on blawar's titledb, to get the latest titles and versions.