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tresinformal
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drakkar
The tresinformal video game called 'Drakkar'
GNU General Public License v3.0
11
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4
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A player can have its color set
#441
richelbilderbeek
closed
2 years ago
0
Food changes the color of the player
#440
richelbilderbeek
closed
2 years ago
0
Fixed issue #378
#439
ollyturner
closed
2 years ago
1
Fixed issue #376
#438
Tingvall
closed
2 years ago
4
Move ideas to README.md
#437
richelbilderbeek
closed
2 years ago
5
Christiaan
#436
TheoPannetier
closed
2 years ago
1
Solving issue #430
#435
swom
closed
2 years ago
0
Create a class `about` in about.cpp and about.h [WIP]
#434
swom
closed
2 years ago
1
Call the graphical display `about_view`
#433
swom
closed
2 years ago
3
Create an `about.cpp` and `about.h` that will contain the logic of the about screen.
#432
swom
closed
2 years ago
1
Solved issue #353
#431
Clemcarle
closed
2 years ago
10
Check main arguments
#430
richelbilderbeek
closed
2 years ago
2
When is Christmas holidays?
#429
richelbilderbeek
closed
2 years ago
3
Theo
#428
TheoPannetier
closed
2 years ago
0
Merging develop to master and solving merge conflicts.
#427
swom
closed
2 years ago
2
Environment should use coordinates instead of x and y
#426
swom
closed
2 years ago
1
solving #257 #250 #341
#425
pohaha
closed
2 years ago
10
Environment should return top_left and bottom_right coordinates
#424
swom
closed
2 years ago
0
Fixed issue #262
#423
decommandpro
closed
2 years ago
0
Fixed issue #341
#422
decommandpro
closed
2 years ago
1
Oliver
#421
TheoPannetier
closed
2 years ago
0
Fun with templates 😎
#420
TheoPannetier
closed
2 years ago
1
Food can be placed randomly
#419
TheoPannetier
closed
2 years ago
1
Increased CodeCov
#418
ollyturner
closed
2 years ago
2
Completed transition from x and y to coordinates
#417
TheoPannetier
closed
2 years ago
1
enemy
#416
swom
closed
2 years ago
0
food
#415
swom
closed
2 years ago
0
player
#414
swom
closed
2 years ago
0
projectile
#413
swom
closed
2 years ago
0
shelter
#412
swom
closed
2 years ago
0
All classes that have a position now get that position from free logistic functions and not member functions.
#411
swom
closed
2 years ago
2
New minor team member? Yes!
#410
richelbilderbeek
closed
2 years ago
0
Theo
#409
TheoPannetier
closed
2 years ago
1
Two vectors of coordinates can be checked for (strict) equality
#408
TheoPannetier
closed
2 years ago
1
New member: Johanna
#407
richelbilderbeek
closed
2 years ago
1
The positions of all shelters can be accessed easily
#406
TheoPannetier
closed
2 years ago
1
A shelter's position can be accessed easily
#405
TheoPannetier
closed
2 years ago
1
Food item's position can be accessed easily
#404
TheoPannetier
closed
2 years ago
0
Food item's state can be accessed easily
#403
TheoPannetier
closed
2 years ago
1
It is possible to get the x and y of a player through logistic functions
#402
swom
closed
1 year ago
3
it is possible to get the position of a player logistic functions
#401
swom
closed
1 year ago
3
A game's min and max coordinates can be accessed quickly
#400
TheoPannetier
closed
2 years ago
1
updated the tests for #270 | also new tests for #367 (sorry, for not splitting it)
#399
sebmader
closed
2 years ago
1
The players have different keys for the "stun rocket" action
#398
kausmees
closed
3 years ago
3
Vote: have a retrospective session
#397
richelbilderbeek
closed
2 years ago
2
Use CMake instead of qmake
#396
richelbilderbeek
closed
1 year ago
1
Delete obsolete test [DEMO]
#395
richelbilderbeek
closed
3 years ago
1
[FD] A food item eaten by a player switches back to uneaten after regeneration_time ticks
#394
TheoPannetier
closed
3 years ago
1
Food radius, regeneration and coordinates
#393
TheoPannetier
closed
2 years ago
1
When a player gets within the radius of a food, it eats the food
#392
TheoPannetier
closed
3 years ago
1
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