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triazo
/
immersive_scaler
VRChat correct proportions, made easy in blender.
MIT License
122
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6
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Mesh data error
#22
MxtressMyxx
closed
4 months ago
1
Blender 4.1.0 interrupts "Get current height" or "Rescale Armature" with error
#21
OrenjiVR
closed
4 months ago
1
Clicking on "rescale" in Blender 4 results in an error, without scaling it to the target height
#20
OrenjiVR
closed
9 months ago
2
Addon path fails on initial install
#19
triazo
opened
1 year ago
0
Avzomend can't be rescaled, with scale to eyes is set to true target height is detected as negative
#18
Asovrix
closed
1 year ago
1
Ensure that X-axis mirror is disabled before rescaling armature
#17
Asovrix
closed
1 year ago
2
Remove hard dependency on Cats
#16
Mysteryem
closed
1 year ago
2
Fix some bone names, add a few others.
#15
alertedsnake
closed
2 years ago
2
Hip Fix error
#14
untuned
closed
1 year ago
1
fails to load in blender 3.1
#13
noideaman
closed
2 years ago
1
TypeError: stat: path should be string, bytes, os.PathLike or integer, not NoneType
#12
Volkor3-16
closed
2 years ago
2
Cannot get ik2.0 updated immersive scaler installed on blender 2.93
#11
MasterSiu
closed
2 years ago
1
after scalling, bones seems to be in the right place on blender, but not on Unity
#10
Naia-love
closed
2 years ago
2
Shapekey order is ruined after running script.
#9
NotAKidoS
closed
1 year ago
2
Model floor is set incorrectly when an object on the avatar is lower than the feet.
#8
NotAKidoS
closed
2 years ago
2
It won't move the model up after scaling
#7
Mage-Enderman
closed
1 year ago
3
More genericized bone name matching
#6
feilen
closed
2 years ago
0
more bone name variations
#5
NotAKidoS
closed
2 years ago
1
Allow choosing the bone mapping from the addon UI.
#4
CheesecakeCG
closed
2 years ago
3
Minor fix (line 100)
#3
kant
closed
3 years ago
1
Goes based off of total height not eye height
#2
Mage-Enderman
closed
3 years ago
2
Additional naming conventions
#1
Ruuubickk
closed
3 years ago
1