Closed SouthMemory closed 3 months ago
This is an Azerothcore issue, not one directly related to Trickerer's fork at all. Suggest you put in an issue ticket on the main repo here: https://github.com/trickerer/AzerothCore-wotlk-with-NPCBots
No, the issue is caused by https://github.com/trickerer/AzerothCore-wotlk-with-NPCBots/commit/a22a353.
The contradiction here is the fact that original AzerothCore factors attack power into damage the wrong way causing melee bots to do way too much damage. I just ported TC code where AP to damage calculation is the same for both players and creatures.
Didn't check TC damage for that creature but DamageModifier and classlevelstats values for unit class 1 look the same for both cores. Normally if creature deals more damage blizzlike then changing DamageModifier
field of creature_template
table is the way to fix it.
You mean change the DamageModifier of creature 31258 to double its damage? But I guess this problem influences not just 31258, but many other creatures. I'll test and try to find a solution here
@trickerer
https://github.com/azerothcore/azerothcore-wotlk/pull/19068
This update to [AC] resulted in a compilation error.
DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
Current behaviour
within AzerothCore-wotlk-with-NPCBots, Creature 32158's attack only damage about half of expected value, 200-300, but it should be 422 - 586(from https://db.nfuwow.com/80/?npc=31258) I tried the original AzerothCore-wotlk, the damage is normal
Expected behaviour
damage should be 422 - 586
Crashlog
No response
Steps to reproduce the problem
1.install AzerothCore-wotlk-with-NPCBots 2.test creature 31258's damage, it's 200-300, which is not normal
TrinityCore or AzerothCore
AzerothCore
Core rev. hash/commit
unknown
Operating system
No response