trumank / kismet-analyzer

Unreal Engine blueprint/kismet script reverse engineering and modding utilities
MIT License
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Unable to use --render #2

Open Cardinal67 opened 7 months ago

Cardinal67 commented 7 months ago

kismet-analyzer gen-cfg-tree "C:\Users\Cardinal\Downloads\FModel\Output\Exports\Pal\Content\Mods\InfiniteWeightInCamp"/ "C:\Users\Cardinal\Downloads\FModel\Output\Exports\Pal\Content\Mods\InfiniteWeightInCamp\output"/ infweightcamp --mappings "C:\Users\Cardinal\Downloads\FModel\Palworld\Mappings.usmap" --render --progress

I get the error "Unrecognized command or argument '--render'."

Without --render, I get "Hierarchy... (ModActor.uasset) (0 %)"

What should I do?

Thanks in advance!

Nchi commented 7 months ago

--render isnt in the help, so drop that but you have to add --mappings or -m and point to your mapping file, also add --ue-version VER_UE5_1, HOWEVER, this doesnt get anything useful from the assets im trying. It runs, but its the same generic data in an html and nothing in cfg