Closed SamAlexandrov closed 6 years ago
[INFO] [1507060170.330877]: Robot heard 'how many bar are in the kitchen' {u'actions': [{u'action': u'count_placement', u'location': u'kitchen', u'entity': u'bar'}]} [INFO] [1507060170.331095]: Question was: 'how many bar are in the kitchen'? [INFO] [1507060170.331417]: 'The answer is There are no bar in the livingroom'
[INFO] [1507060692.134382]: State machine transitioning 'REQUEST_OPERATOR':'spoken'-->'WAIT_FOR_OPERATOR' WaitForDesignator: waiting 0/3 [ERROR] [1507060692.144836]: No entities found in
Designator(
center_point = [ 0, 0, 0] @ /map
center_point_designator = None
criteriafuncs = []
debug = False
ed = <robot_skills.world_model_ed.ED object at 0x7f7eb7158b10>
id =
id_designator = None
lockable = <bound method EdEntityDesignator.lockable of Designator(resolve_type=<class 'robot_skills.util.entity.Entity'>, name=None)>
name = None
radius = 0
resolve_type = <class 'robot_skills.util.entity.Entity'>
robot = <robot_skills.amigo.Amigo object at 0x7f7eb7970590>
type = human
type_designator = None
weight_function = <function
WaitForDesignator: waiting 1/3 [ERROR] [1507060693.158963]: No entities found in
Designator(
center_point = [ 0, 0, 0] @ /map
center_point_designator = None
criteriafuncs = []
debug = False
ed = <robot_skills.world_model_ed.ED object at 0x7f7eb7158b10>
id =
id_designator = None
lockable = <bound method EdEntityDesignator.lockable of Designator(resolve_type=<class 'robot_skills.util.entity.Entity'>, name=None)>
name = None
radius = 0
resolve_type = <class 'robot_skills.util.entity.Entity'>
robot = <robot_skills.amigo.Amigo object at 0x7f7eb7970590>
type = human
type_designator = None
weight_function = <function
WaitForDesignator: waiting 2/3 [ERROR] [1507060694.175811]: No entities found in
Designator(
center_point = [ 0, 0, 0] @ /map
center_point_designator = None
criteriafuncs = []
debug = False
ed = <robot_skills.world_model_ed.ED object at 0x7f7eb7158b10>
id =
id_designator = None
lockable = <bound method EdEntityDesignator.lockable of Designator(resolve_type=<class 'robot_skills.util.entity.Entity'>, name=None)>
name = None
radius = 0
resolve_type = <class 'robot_skills.util.entity.Entity'>
robot = <robot_skills.amigo.Amigo object at 0x7f7eb7970590>
type = human
type_designator = None
weight_function = <function
[INFO] [1507060695.176554]: State machine transitioning 'WAIT_FOR_OPERATOR':'failed'-->'RIDDLE_GAME'
@SamAlexandrov If this need to be tested, test it tomorrow. Otherwise close it.
Since this is not really an issue. let's move this elswhere
Category Predefined:
Category Arena:
Category Crowd:
Category Object: