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tung
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DynaHack
A NetHack variant with randomized equipment, new items, new monsters, new maps, new challenges and an advanced ASCII interface.
https://tung.github.io/DynaHack/
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Savegame corruption
#101
AmyBSOD
opened
7 years ago
0
also in terms of Grunthack enhancements (races?)
#100
Ozma777
opened
7 years ago
0
I like this but some things are strange (enhancement category)
#99
Ozma777
opened
7 years ago
0
Crashes when loading any game (windows x86)
#98
SilearFlare
closed
8 years ago
2
Trouble compiling on windows
#97
MaddoScientisto
closed
8 years ago
0
Arc quest nemesis levelports to the home level, crashes the game
#96
tertium
opened
9 years ago
0
Polymorphed pet appears in its old form when being detected
#95
mbi
opened
9 years ago
0
corpses rot way too fast sometimes
#94
jpka
opened
9 years ago
3
Crash on level change, possibly related to multiple leashed pets
#93
dvr333
closed
10 years ago
3
Hero polymorphed into a disintegration dragon can walk through iron bars without affecting them
#92
tung
opened
10 years ago
0
Fix incorrect server response to inventory command
#91
tdcook
closed
11 years ago
0
Ring of sustain ability can be used to exploit strength mod when becoming (un)weak from hunger
#90
tung
closed
10 years ago
0
Exploding bags of holding do not affect engulfing monsters
#89
tung
opened
11 years ago
0
Fix segfault when unpacking msgtype option JSON
#88
tdcook
closed
11 years ago
0
Position descriptions broken on the Plane of Water
#87
tung
opened
11 years ago
0
'^' is not allowed as a shortcut when targeting for travel
#86
tung
closed
11 years ago
0
Kicking is stopped by safe_peaceful option
#85
tung
closed
11 years ago
0
Vorpal Blade, Thiefbane and Mjollnir broken by artifact hit refactoring
#84
tung
closed
11 years ago
0
Being stunned or confused still permits running/travel/autoexplore
#83
tung
closed
11 years ago
0
Allow count with force-fight to limit the number of attacks used in melee
#82
tung
opened
11 years ago
0
Being confused by an umber hulk does not stop travel
#81
tung
closed
11 years ago
0
Bypass Thiefbane's two-hand requirement for One-Eyed Sam
#80
tung
closed
11 years ago
0
Allow attributes, skills and spells to be viewed in replays
#79
tung
opened
11 years ago
0
build fails on OS X, when libnitrohack is not explicity linked to zlib
#78
mbi
closed
11 years ago
1
static timer_id causes spurious replay desync warnings
#77
tung
closed
11 years ago
0
Engraving cannot be read with ':' right after travelling to it
#76
tung
opened
11 years ago
0
flags.null is used for nothing
#75
tung
closed
11 years ago
1
Clarify build instructions in readme
#74
tung
closed
10 years ago
1
libmpfr4 required by gcc4, but sometimes missed during setup.exe
#73
tung
closed
11 years ago
1
Blessed scroll of magic mapping covers item-holding monsters for a turn
#72
tung
closed
11 years ago
0
Clean build on OSX
#71
mbi
closed
11 years ago
5
Build instructions on OS X would be much appreciated
#70
mbi
closed
11 years ago
8
yyparse multiple declarations
#69
BurnZeZ
closed
11 years ago
3
Set default boulder ASCII character to 0 (zero)
#68
tung
closed
11 years ago
0
Reduce importance of fountains, sinks and thrones during autoexplore
#67
tung
closed
11 years ago
0
Panic at game start when Dragon Caves aren't generated
#66
tung
closed
11 years ago
0
Show "--More--" after "Nothing happens" when zapping a wand
#65
tung
opened
11 years ago
0
Don't penalize doors not next unexplored spaces during autoexplore
#64
tung
opened
11 years ago
0
Show option description when changing it as text line instead of in the dialog title
#63
tung
closed
11 years ago
0
Make final corridor of Sokoban levels less annoying
#62
tung
opened
11 years ago
0
Allow repeat count for detecting traps with #untrap
#61
tung
opened
11 years ago
0
Allow repeat count for kicking down a door
#60
tung
opened
11 years ago
0
Let run push boulders with a prompt
#59
tung
opened
11 years ago
0
"Things that are here" sidebar box dosen't show immediately after restoring a game
#58
tung
opened
11 years ago
0
Don't stop running over an engraving that's already been seen
#57
tung
closed
11 years ago
0
Adapt menucolors
#56
tung
opened
11 years ago
0
Allow spells to be mapped to any letter
#55
tung
opened
11 years ago
0
Scroll to menu bottom when adding autopickup and msgtype rules
#54
tung
closed
11 years ago
0
Start previous message log at bottom
#53
tung
closed
11 years ago
0
Autoexplore re-explores items when an attached ball or chain is dragged over it
#52
tung
closed
11 years ago
0
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