BIS_fnc_packStaticWeapon requires three personnel in the team: Team Leader, Gunner and Asst. Gunner. Gunner and Asst. Gunner must have vehicleClass = "MenSupport";
BIS_fnc_packStaticWeapon works with this config patch and adding a leader unit to the group.
config.cpp.txt
Vanilla support gunners are inherited through ["B_Soldier_support_base_F","B_Soldier_base_F","SoldierWB","CAManBase","Man","Land","AllVehicles","All"].
I'm guessing it's better to add vehicleClass = "MenSupport"; to all the support gunners than to mess with the existing inheritance hierarchy?
BIS_fnc_packStaticWeapon
requires three personnel in the team: Team Leader, Gunner and Asst. Gunner. Gunner and Asst. Gunner must havevehicleClass = "MenSupport";
BIS_fnc_packStaticWeapon
works with this config patch and adding a leader unit to the group. config.cpp.txtVanilla support gunners are inherited through
["B_Soldier_support_base_F","B_Soldier_base_F","SoldierWB","CAManBase","Man","Land","AllVehicles","All"]
.I'm guessing it's better to add
vehicleClass = "MenSupport";
to all the support gunners than to mess with the existing inheritance hierarchy?