tupolov / cfp

Community Factions Project
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CFP Version CFP Issues CFP Downloads BIF Thread

Requires the latest version of CBA A3.
Requires the latest version of Community Upgrade Project (Weapons, Units and Vehicles).

CFP is a community project to provide Arma 3 with 100 new or enhanced real world factions/sub-factions involved in current and historical armed conflicts. CFP comes in two flavours - CFP and CFP Ultimate, only CFP requires Community Upgrade Project (CUP).

CFP offers not only enhanced vanilla CUP factions but also a huge number of new factions using CUP and community donated assets. CFP includes custom assets and textures in order to help expand whats possible with CUP.

CFP Ultimate will enhance base CFP factions (if running CFP) and introduces new factions using the most efficient combination of community gear, weapon and vehicle addons. CFP Ultimate dependencies are TBD.

Factions are delivered in a modular way, enabling groups to maintain their own tailored version of CFP by simply excluding any components they don't need, or those possibly in conflict with other mods.

CFP Features

CFP Factions

CFP factions cover major current conflict zones such as Afghanistan, Iraq, Syria, Libya, Sudan, Philippines, Ukraine, South America and African states dealing with Boko Haram, Al-Shabaab and islamic insurgencies such as Nigeria, Kenya, Central African Republic, Somalia, Yemen and Mali. In addition, western regular forces and special forces are represented along with historical and current aggressors.

bold = Complete

OPFOR

INDFOR

BLUFOR

CIVILIAN

Customizing loadouts for CFP units in 3DEN

CFP uses technology to script and randomize loadouts of units - this provides a massive variety for the units you'll see on the battlefield. In order to customize the loadouts of units in 3DEN editor, you will first need to disable the scripted loadout and/or the randomization. To do this simply:

  1. Right-Click the unit in 3D Editor (3DEN)
  2. Select Attributes
  3. Check the box Override ALiVE ORBAT Loadout and/or Disable CFP Randomization as needed.

Contributors

Assets Needed for CFP

Where available we have used the correct assets for each faction. Where an asset is unavailable we have used a placeholder. For a list of the assets we are looking to be donated to the project see here.

Getting started

CFP requires Arma 3, the latest version of CBA A3 and the latest verion of CUP. CFP follows the same development and implementation approach as ACE3. See the following pages for help and information on how to get started with CFP:

Contributing

You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. We are always welcoming new pull requests containing bug fixes, refactors and new features. We have a list of tasks and bugs on our issue tracker on Github. Please comment on issues if you want to contribute with, to avoid duplicating effort.

Contribution guidelines

To contribute something to CFP, simply fork this repository and submit your pull requests for review by other collaborators. Remember to add yourself to the author array of any PBO you will be editing and the AUTHORS.txt file; including a valid email address.

Submitting issues and requesting features

Please, use our Issue Tracker to report a bug, propose a feature, or suggest changes to the existing ones.

Testing & building

To help us test the latest development changes, download our master branch (directly, or with git), then assemble a test build:

License

CFP is currently licensed under the Creative Commons No-Derivatives 4.0 License (CC-ND).