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tuyoogame
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YooAsset
unity3d resources management system
https://www.yooasset.com/
Apache License 2.0
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部分界面关闭时要注销下Undo回调
#220
yiulix
closed
8 months ago
0
收集自定义IBuildPipeline功能
#219
su9257
opened
9 months ago
0
有没有字符串以外的方式加载名字
#217
Hoper-Q
opened
9 months ago
5
2.0.3-preview 不再支持rawfile和bundle在一个package中了?
#216
EasierLu
closed
9 months ago
1
有计划支持uwp平台吗?
#215
qazqaz12378
opened
9 months ago
1
RawFile 下载后没有包含副档名的问题, 导致 RawFile 读取异常
#214
michael811125
opened
9 months ago
2
对包含精灵和atlas的文件夹打包, 和 aseetbundlebrower打包结果不一样, 有多少个图就打了多少个AB出来
#213
Philofallever
closed
9 months ago
2
[Bug]直接使用资源引用计数来判断是否冗余可能会导致冗余统计错误以及构建报告中ab资源列表信息错误
#212
yiulix
closed
8 months ago
3
是否支持WebGL同步加载
#211
kvfreedom
opened
9 months ago
3
DownloaderOperation类中的PackageName未赋值
#210
tanghuipang
closed
8 months ago
1
Unity-2020.3.1 YooAsset-2.0.3 导入问题
#209
bingtanghulu123
closed
8 months ago
1
微信小游戏读取原生文件,读取不到问题
#208
liaoliao0896
closed
1 month ago
6
YooAsset 怎么打包ttf文件
#207
DaChengTechnology
closed
9 months ago
0
未用YooAsset时,打出的apk有100M,使用YooAsset单独打出Bundle后,有200多M,这是正常的吗?
#206
LaiHua1
opened
9 months ago
1
使用HybridCLR 加载Dll Android真机报错
#205
jnzhao521007
closed
10 months ago
1
[Feature Request] BuildParameters允许传入Func<bool>代替内置 CheckBuildParameters
#204
tanghuipang
closed
8 months ago
1
[Feature Request] 允许自定义打包的输出目录
#203
tanghuipang
closed
8 months ago
1
如果FileNameStyle用的是BundleName,IQueryServices会一直返回true导致无法更新
#202
LinNaiHao
closed
8 months ago
2
Assetbundle 无法断点续传
#201
beibiaoji
closed
8 months ago
1
关于读取assetbundle
#200
mrtop
opened
10 months ago
13
关于边下边玩 如何获取进度(回调方式)
#199
9a6c
closed
10 months ago
0
AssetBundleCollector 判断 DisableGroup 优先级问题
#198
michael811125
closed
8 months ago
0
Unity2019.4 Yo自带的调试器窗口没有数据
#197
hbszqf
opened
10 months ago
0
2.0.3 webgl平台创建webdownload失败
#196
silingfei
closed
8 months ago
2
报错:Exception: Should never get here
#195
moon2689
closed
10 months ago
1
提示Not found resource package : DefaultPackage
#194
mikleliuxue
closed
8 months ago
1
提示Not found resource package : DefaultPackage
#193
mikleliuxue
closed
10 months ago
0
打包后部分内容无法正常渲染
#192
RouderSky
opened
10 months ago
29
如何实现边玩边下
#191
9a6c
closed
10 months ago
5
Update DownloadManager.cs
#190
zy020118
closed
10 months ago
0
Update DownloadManager.cs
#189
zy020118
closed
10 months ago
0
error bundleInfo.Bundle.Buildpipeline == DefaultBuildPipeline.RawFileBuildPipelineName
#188
tpctm
closed
10 months ago
5
建议在寻址模式下增加AssetPath命名自定义的支持
#187
st75033562
closed
8 months ago
2
Merge pull request #1 from tuyoogame/main
#186
229526881
closed
10 months ago
0
考虑 增加 异步加载场景时,场景加载未完成,同时又调用卸载的方法的容错处理
#185
ChenYangRu
closed
10 months ago
0
WebGL支持多Package
#184
ddxdb35862
closed
10 months ago
1
RemoveSpriteAtlasRedundancy脚本导致贴图引用丢失
#183
xushunwang
closed
8 months ago
4
2.0版本,异步加载资源返回后Release句柄后调用UnloadUnusedAssets,会无法正常资源回收
#182
xhaoh94
closed
11 months ago
4
AssetOperationHandle.Release希望提供releaseIfZero的参数
#181
xushunwang
closed
11 months ago
6
2.0.1 的 BuiltinBuildPipeline 沒有做 TaskEncryption_BBP 是預期行為嗎?
#180
hoshikawaryuukou
closed
11 months ago
2
升到2.0.0-preview版本后SBP打包方式报错
#179
qq406709715
closed
11 months ago
0
2.0版本初始化资源包的时候,会先异步返回再执行完成回调
#178
xhaoh94
closed
11 months ago
0
加载一个地址的主资源或子资源之后无法再加载另一种
#177
hanazonoyurine
closed
11 months ago
2
请求资源包构建时,可以选择平台打包,就像Asset Bundle Browser一样
#176
D3090
opened
11 months ago
0
mac应用路径有空格的情况,会报Malformed URL错误
#175
wawajiayou85
closed
11 months ago
0
目前下载器还不支持进行中任务的暂停和取消
#174
Enemy-77
closed
8 months ago
2
如果单个fbx包含多个animationclip,收集器只能收集到一个animationclip
#173
mi1890
opened
11 months ago
2
YooAsset Initialize 后,package的状态不正确
#172
xushunwang
closed
11 months ago
1
IsNeedDownloadFromRemote里缺少判断依赖的资源是否下载
#171
xushunwang
closed
11 months ago
1
原生配置文件怎么打包到一个AB包?
#170
baizp
closed
11 months ago
2
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