H3 is a geospatial indexing system using a hexagonal grid that can be (approximately) subdivided into finer and finer hexagonal grids, combining the benefits of a hexagonal grid with S2's hierarchical subdivisions.
Documentation is available at https://h3geo.org/. Developer documentation in Markdown format is available under the dev-docs directory.
We recommend using prebuilt bindings if they are available for your programming language. Bindings for Java, JavaScript, Python, and others are available.
On macOS, you can install H3 using brew
:
brew install h3
Otherwise, to build H3 from source, please see the following instructions.
Still here? To build the H3 C library, you'll need a C compiler (tested with gcc
and clang
), CMake, and Make. If you intend to contribute to H3, you must have clang-format installed and we recommend installing ccmake and LCOV to configure the cmake
arguments to build and run the tests and generate the code coverage report. We also recommend using gcc
for the code coverage as some versions of clang
generate annotations that aren't compatible with lcov
. Doxygen is needed to build the API documentation.
Alpine
# Installing the bare build requirements
apk add cmake make gcc libtool musl-dev
Debian/Ubuntu
# Installing the bare build requirements
sudo apt install cmake make gcc libtool
# Installing useful tools for development
sudo apt install clang-format cmake-curses-gui lcov doxygen
brew
)First make sure you have the developer tools installed and then
# Installing the bare build requirements
brew install cmake
# Installing useful tools for development
brew install clang-format lcov doxygen
You will need to install CMake and Visual Studio, including the Visual C++ compiler. For building on Windows, please follow the Windows build instructions.
FreeBSD
# Installing the build requirements
sudo pkg install bash cmake gmake doxygen lcov
When checking out the H3 Git repository, by default you will check out the latest development version of H3. When using H3 in an application, you will want to check out the most recently released version:
git checkout v$(<VERSION)
From the repository root, you can compile H3 with:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
All subsequent make
commands should be run from within the build
directory.
Note: There are several ways to build H3 with CMake; the method above is just one example that restricts all build artifacts to the build
directory.
You can install system-wide with:
sudo make install
If using the method above, from the repository root, you can clean all build artifacts with:
rm -rf build
After making the project, you can test with make test
.
You can run a faster test suite that excludes the most expensive tests with make test-fast
.
You can generate a code coverage report if lcov
is installed, and if the project was built with the CMAKE_BUILD_TYPE=Debug
and ENABLE_COVERAGE=ON
options.
For example, from a clean repository, you could run:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Debug -DENABLE_COVERAGE=ON ..
make
make coverage
You can then view a detailed HTML coverage report by opening coverage/index.html
in your browser.
You can run timing benchmarks by building with the CMAKE_BUILD_TYPE=Release
, and running make benchmarks
:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
make benchmarks
You can build developer documentation with make docs
if Doxygen was installed when CMake was run. Index of the documentation will be dev-docs/_build/html/index.html
.
After making the project, you can build KML files to visualize the hexagon grid with make kml
. The files will be placed in KML
.
To build the documentation website, see the website/ directory.
To get the H3 index for some location:
./bin/latLngToCell --resolution 10 --latitude 40.689167 --longitude -74.044444
10 is the H3 resolution, between 0 (coarsest) and 15 (finest). The coordinates entered are the latitude and longitude, in degrees, you want the index for (these coordinates are the Statue of Liberty). You should get an H3 index as output, like 8a2a1072b59ffff
.
You can then take this index and get some information about it, for example:
./bin/cellToBoundary --index 8a2a1072b59ffff
This will produce the vertices of the hexagon at this location:
8a2a1072b59ffff
{
40.690058601 -74.044151762
40.689907695 -74.045061792
40.689270936 -74.045341418
40.688785091 -74.044711031
40.688935993 -74.043801021
40.689572744 -74.043521377
}
You can get the center coordinate of the hexagon like so:
./bin/cellToLatLng --index 8a2a1072b59ffff
This will produce some coordinate:
40.6894218437 -74.0444313999
The above features of H3 can also be used from C. For example, you can compile and run examples/index.c like so:
cc -lh3 examples/index.c -o example
./example
You should get output like:
The index is: 8a2a1072b59ffff
Boundary vertex #0: 40.690059, -74.044152
Boundary vertex #1: 40.689908, -74.045062
Boundary vertex #2: 40.689271, -74.045341
Boundary vertex #3: 40.688785, -74.044711
Boundary vertex #4: 40.688936, -74.043801
Boundary vertex #5: 40.689573, -74.043521
Center coordinates: 40.689422, -74.044431
Pull requests and Github issues are welcome. Please see our contributing guide for more information.
Before we can merge your changes, you must agree to the Uber Contributor License Agreement.
H3 is licensed under the Apache 2.0 License.
DGGRID Copyright (c) 2015 Southern Oregon University