issues
search
ubergarm
/
RimWorld-KanbanStockpile
RimWorld mod adding `Stack Refill Threshold` and `Similar Stack Limit` to stockpiles and deep storage inspired by kanban logistic control systems.
https://steamcommunity.com/sharedfiles/filedetails/?id=2287142613
MIT License
2
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Kanban settings are applied to every storage on the map
#30
samche2000
closed
2 months ago
1
Settings are broken when a shelf is renamed
#29
llunak
closed
2 months ago
2
Unexpected Kanban Interaction with Linked Shelves
#28
Djhyv2
opened
7 months ago
1
Bug: Preserve Kanban Stockpile Settings when renaming stockpile zones/storages
#27
ubergarm
opened
7 months ago
0
RimWorld v1.5 Update
#26
ubergarm
closed
7 months ago
3
?What's with PUAH and LWM?
#25
leoric
closed
2 years ago
1
New `triple stack` Vanilla Shelves added in 1.4 behave a little differently.
#24
ubergarm
opened
2 years ago
1
Vanilla Nutrient Dispenser Hopper issue
#23
ubergarm
opened
2 years ago
1
"Kanban Stockpile" is absent from the Mod Settings menu and stockpiles don't have the 2 sliders.
#22
ubergarm
closed
2 years ago
1
Stack Size Limit
#21
laughingowl
closed
2 years ago
3
SteamDeck update compatibility
#20
isonil
closed
2 years ago
1
Improve widget sliding for single player campaigns
#19
ubergarm
closed
2 years ago
0
Same Stockpile name across multiple maps
#18
ubergarm
opened
2 years ago
0
Pawn frozen in place after starting 10 jobs in one tick.
#17
ubergarm
closed
2 years ago
1
WorkGiver_HaulGeneral errors with inventory Thing
#16
notfood
closed
2 years ago
1
Deep Storage Similar Stack Limit bug
#15
ubergarm
opened
3 years ago
3
Recompile against latest Harmony and Multiplayer Libs
#14
ubergarm
closed
2 years ago
1
Update Version Tags for Rimworld v1.3
#13
ubergarm
closed
3 years ago
0
Not honoring `Stack Refill Threshold` when `Similar Stack Limit` is OFF
#12
ubergarm
closed
3 years ago
0
Reduce redundant haul jobs when used with PickupAndHaul
#11
ubergarm
closed
3 years ago
4
Improve hauling to container to allow pawns to break full stacks into needed size
#10
ubergarm
closed
3 years ago
1
Add feature to consider the same type of item made from different materials a Similar Stack.
#9
ubergarm
closed
3 years ago
1
KanbanStockpile mod causing flickering on at least two people's systems.
#8
ubergarm
closed
4 years ago
0
Add a feature and settings flag to enforce Similar Stack Limit for non-stackables like clothes/weapons etc.
#7
ubergarm
closed
4 years ago
1
Implement faster Aggresive Similar Stockpile Limit check algorithm
#6
ubergarm
closed
4 years ago
1
If a stack accidently drops into a stockpile, it will be filled even if it is a dupe!
#5
ubergarm
closed
3 years ago
2
Use existing SlotGroup.HeldThings implementation over my re-write
#4
ubergarm
closed
4 years ago
1
TypeLoadException: Could not resolve type with token 01000049 (from typeref, class/assembly IHoldMultipleThings.IHoldMultipleThings
#3
ubergarm
closed
4 years ago
0
Fix UI compatibility with stockpile ranking
#2
ubergarm
closed
4 years ago
0
Multiple pawns try to haul the same type of stack when `Similar Stack Limit` is enabled.
#1
ubergarm
closed
4 years ago
1