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ucupumar
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ucupaint
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
GNU General Public License v3.0
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Add "Save All" button
#88
trashmaster9000
closed
2 months ago
5
Add baked state of mask
#87
ucupumar
closed
3 months ago
0
Update README.md
#86
espiondev
closed
4 months ago
1
Color blending has wrong gamma value
#85
ucupumar
closed
5 months ago
0
Add a midlevel property of bump map
#84
ucupumar
opened
5 months ago
1
Channel can bake as vertex color and can be previewed using “Use Baked”
#83
morirain
closed
3 months ago
27
Localization: add Chinese translation
#82
morirain
closed
5 months ago
3
Normal map should works with any UV
#81
ucupumar
closed
5 months ago
0
There seems to be an error in the logic of the Group
#80
iillya
opened
6 months ago
1
Experimental: baking channel to vertex color can support Alpha channel
#79
morirain
closed
5 months ago
9
Feature request: Can bake a channel onto a vertex color(Color Attribute)
#78
morirain
closed
3 months ago
14
Combine bake results of multiple materials to single combined channel texture
#77
ucupumar
opened
6 months ago
0
Cannot duplicate noise mask as image
#76
ucupumar
closed
2 months ago
1
Opening external image should not create a new image if the image already been opened before
#75
ucupumar
opened
6 months ago
0
Simplify Normal Map Implementation
#74
ucupumar
closed
5 months ago
0
Dealing with combined musgrave and noise node in Blender 4.1
#73
ucupumar
closed
5 months ago
0
Improve Layer Preview Mode Performance
#72
ucupumar
closed
6 months ago
0
Optimization First Pass (Redo)
#71
ucupumar
closed
6 months ago
0
Revert "Optimization First Pass (#69)"
#70
ucupumar
closed
6 months ago
0
Optimization First Pass
#69
ucupumar
closed
6 months ago
0
Add ability to load color attribute from geometry nodes output
#68
ucupumar
closed
6 months ago
1
Enabling channel alpha while other channel also has channel alpha enabled will make cyclic node connection
#67
ucupumar
closed
6 months ago
0
Icon missing
#66
iillya
closed
1 month ago
1
Implement bake layer as image(s)
#65
ucupumar
opened
7 months ago
0
Delete unused nodes and sockets for better performance
#64
ucupumar
closed
6 months ago
0
Add layer intensity slider
#63
ucupumar
opened
7 months ago
1
Refactor inputs
#62
ucupumar
opened
7 months ago
0
Automatically select correct channel when turning on preview mode of a layer that has only single channel on
#61
ucupumar
opened
7 months ago
0
Add option to denoise baked channel
#60
ucupumar
closed
7 months ago
0
Ambient Occlusion bake is noisy
#59
ucupumar
closed
7 months ago
2
Make driver work with custom properties
#58
ucupumar
closed
7 months ago
1
"Toggle Eraser" button only works on brushes named "TexDraw" / "Draw" / "Paint"
#57
kobligo
closed
4 months ago
3
Add Triplanar Projection
#56
ucupumar
closed
5 months ago
0
Bake Multires Normal won't fill UDIM tiles from objects without multires even if they're using the same material
#55
ucupumar
closed
4 months ago
0
add license
#54
ameknite
closed
8 months ago
4
Up to date label
#53
rifai
closed
8 months ago
0
change label for branch on legacy blender
#52
rifai
closed
8 months ago
0
Bugfix on branch choice
#51
rifai
closed
8 months ago
0
change layout on update menu
#50
rifai
closed
8 months ago
0
bug fix, last check not correctly written
#49
rifai
closed
8 months ago
0
Udim atlas
#48
ucupumar
closed
8 months ago
1
Udim atlas implementation
#47
ucupumar
closed
8 months ago
0
bug fix branch for legacy blender
#46
rifai
closed
8 months ago
0
hide autoupdate on developer mode
#45
rifai
closed
8 months ago
0
Add interval check
#44
rifai
closed
8 months ago
0
Updater on new position
#43
rifai
closed
8 months ago
0
refresh branches on checked dev mode
#42
rifai
closed
8 months ago
0
Bugs on blender legacy
#41
rifai
closed
8 months ago
0
Branch setup for legacy blender
#40
rifai
closed
8 months ago
0
setup branches for both legacy and latest blender
#39
rifai
closed
8 months ago
0
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