Closed nevaran closed 3 years ago
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It was noted that this has been fixed? Because it would still crash randomly
At random times when opening Webm files, there is a big chance of crashing the app with a memory access violation. Certain Webm files also (for unknown reasons) will not load at all and straight up crash the app 100% of the time. There is also a (probably) unrelated bug where when the media is loaded (gifs, mainly) it will not always start playing even if .Play() is added in events that get called when it is successfully loaded.
Update: It would seem it can also crash after a webm is loaded and then you proceed to load anything else using the library (seems to happen randomly, not always on the first load)
Update 2: The access violations also happen when opening gifs. I am unsure if its library-related or something wrong with my code, but loading them straight from ffplay seems to work flawlessly
Update 3: Source code's error is in the MediaInfo.ExtractStreams @ line 131; code
var dar = s->display_aspect_ratio;
This crash also happens with the sample project provided in the git repo (by swapping media)Update 4: The crashes seem to be happening only on newest ffmpeg builds, oldest build in the git repo (Oct 1st) seems to be working fine: Auto-Build 2020-09-30 23:26 But everything after it, the crash occurs.
Example file for testing: http://streams.videolan.org/samples/vp8_webm/big-buck-bunny_trailer.webm (or any other webm)
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