Closed half-potato closed 1 month ago
Haven't experienced your problem, but it might be that images are being taken from the default camera actor which is just a ball. I had a related problem that was solved by using the fusion camera actor in UE. Check out this thread. The problems seem unrelated, but the solution should be the same.
But I can't find fusion camera actor in my UE 4.25, do you know why ?
@Buffyqsf Have you correctly installed UnrealCV in your Editor?
Maybe you can try the new commands to check it. For example, run vget /cameras
to list all the cameras in the scene, and vset /objects/spawn FusionCameraActor Cam_1
to create a new Fusion Camera Actor named Cam_1.
@zfw1226 Actually I didn't installed UnrealCV in UE 4.25 successfully, there's a lot of mistakes when I built. I only get UnrealCV 0.3.10 in UE 4.16. Maybe this commands can't work on that, but thank you anyway, I'll try to install a higher version later when I have time. Thanks!
@Buffyqsf You can try our newest branch 4.27-stable
and the client v1.0.1
. It should be easily installed on Windows and Linux.