This is a patch that allows you to play the itch.io version of "Bury Me, My Love," which can be bought here. You can download this patch, and everything else you need, from the "Releases" section on GitHub: https://github.com/usrbincat/BmmLLaunchPatch/releases
BmmLLaunchPatch.zip
) from the link above.%APPDATA%\itch\apps\bury-me-my-love
. Once you do this, your game folder should look like this:
BepInEx.NetLauncher.exe
to patch and run the game.%APPDATA%\BmmL
folder about every hour or so, so I wouldn't have to restart from the beginning if I got a bad end. If you're technically savvy enough to do this, I highly recommend it.
(At least this version of the game doesn't make you wait real time between every interaction.)
dotnet build
. Copy NetLauncher and associated folders into the game directory, and copy BMMLLaunchPatch.dll
into the BepInEx\patchers
folder, which you will need to create. Run NetLauncher once, which will show this error and exit right away:
[Fatal : Preloader] Entry executable was not set. Please set this in your config before launching the application Press enter to exit...NetLauncher helpfully creates the config file for you. Edit the
BepInEx\config\BepInEx.cfg
file to point to the correct executable:
[Preloader.Entrypoint] ## The local filename of the .NET executable to target. # Setting type: String # Default value: Assembly = EMMA.Desktop.exeRun NetLauncher again, and this time the game should start.
Many thanks to the helpful members of the BepInEx Discord server 🐎