vadrsa / SimpleR

High Performance Pure WebSocket Server Library based on SignalR
MIT License
18 stars 3 forks source link
csharp custom dotnet signalr websocket

![GitHub Cover](https://repository-images.githubusercontent.com/506986482/2795e4c7-8f81-466d-b52c-0abd42c7894e)

SimpleR NuGet Version

SimpleR is a streamlined version of SignalR, a high-performance, opinionated, real-time web framework. By removing all the custom protocols from SignalR, we are left with a simpler library, hence the name SimpleR.

When should I use SimpleR?

In short, If you can use SignalR, you should. If not, go with SimpleR.

SimpleR was created to address the need for an easy-to-use, high-performance WebSocket server on .NET, particularly in scenarios where the client cannot use SignalR. For instance, when the client is an IoT device operating with a specific protocol standard over which you have no control (OCPP for example), SignalR may not be an option. In such cases, you're often left with very low-level programming APIs. SimpleR aims to solve this problem by providing simpler and more familiar APIs to expedite your high-performance WebSocket server development.

Standard Protocols

Examples

Examples can be found here

Getting Started

SimpleR can be installed using the Nuget package manager or the dotnet CLI.

dotnet add package SimpleR.Server --prerelease

Configure SimpleR

Here is a simple configuration example.

var builder = WebApplication.CreateBuilder(args);

builder.Services.AddSimpleR();

var app = builder.Build();

app.MapGet("/", () => "Hello World!");

app.MapSimpleR<ThermostatMetric, ThermostatCommand>("thermostat/{deviceId}", b =>
{
    b.UseDispatcher<ThermostatMessageDispatcher>()
        .UseEndOfMessageDelimitedProtocol(new ThermostatMessageProtocol());
})
.RequireAuthorization();

app.Run();

The preceding code adds SimpleR to the ASP.NET Core dependency injections, routing systems and defines the message protocol and the message dispatcher.

Create a Message Dispatcher

A message dispatcher is a high-level pipeline that encapsulates the logic of where to dispatch connection messages.

public class ThermostatMessageDispatcher : IWebSocketMessageDispatcher<ThermostatMetric, ThermostatCommand>
{

    /// <summary>
    /// Called when a connection is established.
    /// </summary>
    /// <param name="connection">The connection.</param>
    public Task OnConnectedAsync(IWebsocketConnectionContext<ThermostatCommand> connection)
    {
        return Task.CompletedTask;
    }

    /// <summary>
    /// Called when a connection is disconnected.
    /// </summary>
    /// <param name="connection">The connection.</param>
    /// <param name="exception">The exception that occurred, if any.</param>
    public Task OnDisconnectedAsync(IWebsocketConnectionContext<ThermostatCommand> connection, Exception? exception)
    {
        return Task.CompletedTask;
    }

    /// <summary>
    /// Dispatches a message to the application.
    /// </summary>
    /// <param name="connection">The connection.</param>
    /// <param name="message">The message to dispatch.</param>
    public async Task DispatchMessageAsync(IWebsocketConnectionContext<ThermostatCommand> connection, ThermostatMetric message)
    {
        var deviceId = connection.User.FindFirstValue(ClaimTypes.Name) ?? throw new InvalidOperationException("Current user is not a device");
        var settings = GetSettings(deviceId);
        if(message is ThermostatTemperatureMetric temperatureMetric)
        {
            if (temperatureMetric.Temperature < settings.TargetTemperature)
            {
                // If the temperature is below the target temperature, set the thermostat to heat mode
                await connection.WriteAsync(new SetThermostatModeCommand(ThermostatMode.Heat));
            }
            else if (temperatureMetric.Temperature > settings.TargetTemperature)
            {
                // If the temperature is above the target temperature, set the thermostat to cool mode
                await connection.WriteAsync(new SetThermostatModeCommand(ThermostatMode.Cool));
            }
            else
            {
                // If the temperature is at the target temperature, turn off the thermostat
                await connection.WriteAsync(new SetThermostatModeCommand(ThermostatMode.Off));
            }
        }
    }
}

Each SimpleR route has one message dispatcher instance.

Defining Message Protocols

Since SimpleR is protocol-agnostic, it requires the user to provide a protocol definition to be able to construct a message from the stream of bytes each connection receives. There are two categories of a message protocol: