Materials have sound effects for collision and footsteps. (play footsteps together for jumping/landing. Use collision sound for hitting wall at high velocity)
Sound effect is chosen from either material or overlay. Other sounds always override Generic. Otherwise, Overlay will override Material.
Materials have sound effects for collision and footsteps. (play footsteps together for jumping/landing. Use collision sound for hitting wall at high velocity)
Sound effect is chosen from either material or overlay. Other sounds always override Generic. Otherwise, Overlay will override Material.
Material sound types: