A mobile app for building 3D interactive worlds. This is a work in progress.
The app opens to a list of "worlds" that you have created. Tap "New" to create a new world. Tap a world to open it in the Editor. Tap the menu button next to a world to access additional options, including sharing the worlds as .nspace
files. You can open these files in N-Space from another app, like an email attachment or downloaded file.
N-Space has built-in documentation and tutorials, which you can access through the overflow () menu, by tapping Help.
The app has been tested with Unity 2020.3.X on Android and iOS. There is little platform-specific code (only for importing/exporting files). Most of the user interface requires touch input and will not work with a mouse, so you will need to use the Unity Remote App, or build for Android directly.
The repository does not come with textures from Poliigon, FreePBR, 3dtextures, and Genetica. You can purchase/download them yourself - look in the folders inside Assets/GameAssets for a list of .meta
files which correspond to the missing textures. It is also possible to test N-Space without the textures at all. Materials will lack texture, but you can paint the walls with colors instead.
The app has four scenes:
Menu/menuScene
: The file selection menuVoxelEditor/editScene
: The Editor interface. If you open this scene directly without first choosing a file, it will look for a file called mapsave
.Game/playScene
: The gameplay interface. Again, without choosing a file it will look for mapsave
.Menu/fileReceiveScene
: This scene will launch if you try to open a world file from another app using N-Space. This only works on Android.These notes are mostly for me, but you can read them too.
See credits.txt for sources of assets and libraries.
For questions / feedback / bug reports please email me