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Thank you for sharing the data preparation details. I have created events for an image dataset, and the events.h5 file looks as follows:
events/ps/ : (7013772,) bool
events/ts/ : (7013772,) float6…
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In some rare case (I'm not able to reproduce) the terrain is messed up in certain patches
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I apologize for not filling out the description, I haven’t really used your plugin yet.
But before using it, I would like to clarify the question, I want to use smooth voxels for my game (not cubic o…
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Note (please remove it):
* K3D version: 2.16.1
* Python version: 3.7.9
* Operating System: Ubuntu 22.04.4 LTS
### Description
Changing the voxels for a voxel plot repeatedly keeps increasi…
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Hi,
I have a too big CT. I tried using other software (LifeX) to generate a cropped CT but the new dicom files have a different structure that causes errors when reading them with matRad.
I therefor…
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Если уже говорить о качестве кода, почему бы не добавить вот эту строчку в CMakeLists.txt
```CMakeLists
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src)
```
И по…
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I want to use Dynamic NavMesh, but I don't know how to generate voxels files.
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PyDesigner often outputs metric maps with very high or very low value voxels, typically around the edges of the maps. This is most common in MK and EAS RD.
![image](https://github.com/muscbridg…
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https://github.com/OpenRA/OpenRA/assets/37534529/790e104b-6569-41fa-8f21-831c05b26857
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Would this project work for a game that has very small voxels, say one tenth the size of normal voxels?
I think that this is what I need as far as a plugin goes, but I think it would be cool if I cou…