Closed vanjac closed 1 week ago
This stopped working in new builds for some reason. EventSystem.current.IsPointerOverGameObject is not returning correct values for TouchPhase.Began (maybe input module hasn't processed touches yet?)
EventSystem.current.IsPointerOverGameObject
TouchPhase.Began
Switching to Pointer events might fix this?
This stopped working in new builds for some reason.
EventSystem.current.IsPointerOverGameObject
is not returning correct values forTouchPhase.Began
(maybe input module hasn't processed touches yet?)Switching to Pointer events might fix this?