Server for 3D shooter
1) Write port of the server in server.txt file.
2) Write ip and port of server in connect.txt file (on player's computer).
3) Run the server
type q to exit the server
type r to restart the server
Playing with source code:
1) Clone this repository
2) Open project
Using CLion with MinGW (32-bit) compiler: open CMakeList.txt as a project
Using Visual Studio: open shooter.sln as a project
3) Built project and run the server