Python: Traceback (most recent call last):
File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\importer.py", line 765, in import_body
load_textures(arm, body, hair_color, eye_color, suffix)
File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\importer.py", line 276, in load_textures
with bpy.data.libraries.load(os.path.dirname(file)+"/assets/prefab_materials_meshexporter.blend") as (data_from, data_to):
OSError: load: C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\assets\prefab_materials_meshexporter.blend failed to open blend file
Python: Traceback (most recent call last): File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\importer.py", line 765, in import_body load_textures(arm, body, hair_color, eye_color, suffix) File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\importer.py", line 276, in load_textures with bpy.data.libraries.load(os.path.dirname(file)+"/assets/prefab_materials_meshexporter.blend") as (data_from, data_to): OSError: load: C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\hs2_blender_export\assets\prefab_materials_meshexporter.blend failed to open blend file
we still need that prefab after all boss.