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vilbeyli
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VQEngine-Legacy
DirectX 11 Renderer written in C++11
GNU General Public License v3.0
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async model importing using assimp
#101
vilbeyli
closed
6 years ago
0
Eliminate redundant API calls
#100
vilbeyli
closed
6 years ago
0
UI Part is too much use CPU and GPU Time.
#99
ffdd270
opened
6 years ago
4
Automated testing - python testbed
#98
vilbeyli
opened
6 years ago
0
Stress Test Scene
#97
vilbeyli
closed
6 years ago
0
Add Version String and start using release tags
#96
vilbeyli
closed
6 years ago
0
Optimize text rendering
#95
vilbeyli
opened
6 years ago
0
Automated build script
#94
vilbeyli
closed
6 years ago
0
Environment maps are flipped
#93
vilbeyli
closed
6 years ago
0
Update input scheme for shader switching & Render Stats
#92
vilbeyli
closed
6 years ago
0
Material refactoring
#91
vilbeyli
opened
6 years ago
0
Debug Rendering
#90
vilbeyli
closed
5 years ago
0
Render Lists
#89
vilbeyli
closed
6 years ago
0
directional lights w/ shadows
#88
vilbeyli
closed
6 years ago
0
Point Light Shadows & Refactored Light Interface
#87
vilbeyli
closed
5 years ago
0
Linear (Cylinder) Lights
#86
vilbeyli
opened
6 years ago
1
Mouse Capture/Release on Click/ESC
#85
vilbeyli
closed
6 years ago
0
Light/Environment Probes
#84
vilbeyli
opened
6 years ago
1
Depth of Field
#83
vilbeyli
opened
6 years ago
0
Camera Path Interpolation
#82
vilbeyli
opened
7 years ago
0
Transparent Objects
#81
vilbeyli
opened
7 years ago
0
Loading Screen
#80
vilbeyli
closed
6 years ago
0
Compute Shaders
#79
vilbeyli
closed
6 years ago
0
Build scripts for building debug/release modes
#78
vilbeyli
closed
6 years ago
0
Convolution Shaders
#77
vilbeyli
opened
7 years ago
0
sIBL Environment Maps - Scene-specific PostProcess Settings
#76
vilbeyli
opened
7 years ago
0
Handle window resizing
#75
vilbeyli
opened
7 years ago
0
Scene reload / change during runtime
#74
vilbeyli
closed
7 years ago
0
Shader Switching through f1-f8 are almost completely broken
#73
vilbeyli
closed
7 years ago
0
SSAO for Forward Renderer
#72
vilbeyli
closed
7 years ago
0
Add build-pass rep badge to readme
#71
vilbeyli
closed
6 years ago
1
Optimize GBuffer/SSAO
#70
vilbeyli
closed
6 years ago
0
CPU Camera View Frustum Culling
#69
vilbeyli
closed
6 years ago
0
32-bit build has errors
#68
vilbeyli
closed
7 years ago
0
Hexagon coordinate system
#67
vilbeyli
opened
7 years ago
0
Platonic solids in GeometryGenerator
#66
vilbeyli
opened
7 years ago
0
Stress test scene forward rendering / deferred rendering shadowing issues
#65
vilbeyli
closed
5 years ago
0
Render debug textures | toggle-able
#64
vilbeyli
closed
7 years ago
0
wall shadow bias from large distance
#63
vilbeyli
closed
7 years ago
0
Adjust Phong lighting/shader parameters for similar results for BRDF comparison
#62
vilbeyli
closed
7 years ago
0
shader reload will overflow constant buffer vectors, crash after a few shader reloads
#61
vilbeyli
closed
7 years ago
0
GPU Performance Logging
#60
vilbeyli
closed
6 years ago
0
AntiAliasing - SSAA
#59
vilbeyli
closed
5 years ago
0
switching scenes eventually crash (~5-6 switches is usually enough)
#58
vilbeyli
closed
5 years ago
0
add shader control keyboard mapping - update readme
#57
vilbeyli
closed
7 years ago
0
CPU Performance Logging
#56
vilbeyli
closed
6 years ago
0
Screen Space Reflections
#55
vilbeyli
opened
7 years ago
0
Text/Font rendering
#54
vilbeyli
closed
6 years ago
1
gamma correction
#53
vilbeyli
closed
7 years ago
0
Cube UV coords
#52
vilbeyli
closed
7 years ago
0
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