Open trentwirth opened 3 weeks ago
@bradencollier thinks that the playspace's center point is 0,0,0 of the "game", but if it's not there is also a command that can be used to center the game on the playspace.
Next step with this is probably to test it.
In order to script the Dot so that it "jumps" to a new space, it needs to jump only into "walkable" spaces. The Quest lets you define your "play space", but I (@trentwirth ) don't know if we need to use this in our experiment or not. Questions:
What Trent would like to do: