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virtuosgames
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Falcor
Real-Time Rendering Framework
https://developer.nvidia.com/falcor
BSD 3-Clause "New" or "Revised" License
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Tangent space calculation is incorrect
#8
guoxx
opened
5 years ago
0
Render to cubemap isn't supported
#7
guoxx
opened
5 years ago
0
Gimzo is hard to use and can't rotation directional light
#6
guoxx
opened
5 years ago
1
Tiled deferred lighting option 1
#5
GGBone
opened
5 years ago
1
PIX GPU event integration?
#4
guoxx
opened
5 years ago
0
Can't tweak tone mapping exposure value manually
#3
guoxx
opened
5 years ago
0
Performance of deferred rendering is poor
#2
guoxx
opened
5 years ago
0
slang is not good choice for GPU optimization
#1
guoxx
opened
5 years ago
0