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viti95
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FastDoom
Doom port for DOS, optimized to be as fast as possible!
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Small sprintf optimization in the ShowFPS section
#146
RamonUnch
closed
1 year ago
0
Wrong fps display if 0XX after decimal point.
#145
RamonUnch
closed
1 year ago
1
Mixed optimization flags
#144
RamonUnch
opened
1 year ago
1
Assembly optimization for walls
#143
Awesoken2
opened
1 year ago
21
Intelligent midi via soundblaster gameport (aka SoftMPU)
#142
neuralnetworkz
closed
1 year ago
3
Implement 60hz 30tics 320x240/640x480 video mode
#140
TheCyberCafeMAN
closed
2 months ago
6
-size command line parameter is bugged
#139
viti95
closed
1 year ago
0
Feature Port Adlib FX to OPL[2,3]LPT
#138
jsmolina
closed
1 year ago
8
Update demo benchmarks to FastDoom 0.9.3
#136
RamonUnch
opened
1 year ago
6
Adlib FX mode broken since 0.9
#135
viti95
closed
1 year ago
3
Wrong FPS calculation
#134
viti95
closed
1 year ago
0
Disney Sound Source issues
#133
mgoulartBR
opened
1 year ago
9
Dummy video mode for timedemo
#132
Blzut3
opened
1 year ago
0
Feature Request: add back networking (As a build flag)
#128
EndlessEden
closed
1 year ago
2
Condition 'sb' was allways true
#121
Tronix286
closed
2 years ago
0
Add -iwad parameter
#120
RamonUnch
closed
2 years ago
2
This will fix the crash in eg. plutonia.wad map12.
#119
Tronix286
closed
2 years ago
0
Remove unused 'vileobj' pointer
#118
DeathEgg
closed
2 years ago
0
Possible fix Lockup when using AWE32/SB (issue#80)
#117
Tronix286
closed
2 years ago
3
try to add simple percussion to CMS music
#116
Tronix286
closed
2 years ago
0
fix CMS octave register select
#115
Tronix286
closed
2 years ago
0
Caching results of R_PointInSubsector
#114
viciious
closed
2 years ago
1
Plutonia MAP12 crashes if music is enabled
#113
viti95
closed
2 years ago
9
CMS-music support
#112
Tronix286
closed
2 years ago
0
Support for OPLxLPT music cards
#110
jsmolina
closed
2 years ago
6
feat(opl3lpt): connect opl3lpt function to real code
#109
jsmolina
closed
2 years ago
4
Avoid visplane overflow with little cost
#108
RamonUnch
opened
2 years ago
2
Stairs not building in DOOM2 map 27
#107
RamonUnch
closed
2 years ago
4
Set complevel in case there is only 1 IWADin cwd
#106
RamonUnch
closed
2 years ago
0
Fix boss ending behaviour for DOOM1.9 complevel
#105
RamonUnch
closed
2 years ago
0
Adapt Lost Soul behaviour based on complevel
#104
RamonUnch
closed
2 years ago
2
Revert commit 5cc4e2b
#103
RamonUnch
closed
2 years ago
0
Small bug about lost souls and more about demo compatibility
#102
RamonUnch
closed
2 years ago
12
Fix desync in DEMO4
#101
RamonUnch
closed
2 years ago
0
Desync in Ultimate Doom DEMO4
#100
RamonUnch
closed
2 years ago
4
Unable to play back a .lmp file
#98
RamonUnch
closed
2 years ago
6
Feature Request: Classic MacOS support [68k/PPC]
#97
EndlessEden
opened
2 years ago
3
Stupid optimization about intercepts
#96
RamonUnch
closed
2 years ago
3
FPS counter turns negative when it exceeds 2500 (?) FPS
#95
Ethaniel-404
closed
1 year ago
0
Add customizable address support for Covox devices
#93
Ethaniel-404
closed
2 years ago
4
Fastdoom crashes on e4m9 and e4m3
#92
neuralnetworkz
closed
2 years ago
4
PC Speaker PWM sound is horrible
#90
viti95
closed
2 years ago
0
No sound if wads are in another directory
#89
viti95
closed
2 years ago
1
Broken 8-bit sound on FastDoom 0.8.14
#88
viti95
closed
2 years ago
0
Freeze and no sound with dual soundblaster
#87
neuralnetworkz
closed
2 years ago
5
FastDoom mode MDA flickers
#85
viti95
closed
2 years ago
1
Automap new features
#84
viti95
closed
2 years ago
0
[cga] option palette for 4 color cga
#82
arrowgent
closed
2 years ago
6
enhacement: 640x400 resolution
#81
jsmolina
closed
10 months ago
5
Lockup when using AWE32
#80
lavadrop
closed
8 months ago
4
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