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viti95
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FastDoom
Doom port for DOS, optimized to be as fast as possible!
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Idea - menu/launcher
#78
SpitFire-666
opened
2 years ago
5
Collision detections using BSP tree instead of BLOCKMAP
#77
cher-nov
closed
2 years ago
1
Wrong colors with WD90C31 video cards
#75
viti95
closed
2 years ago
1
Modulo and unsigned divisions by constant
#73
RamonUnch
opened
2 years ago
2
Consider including full FastDoom version number
#72
SpitFire-666
closed
2 years ago
1
opl3lpt support how?
#71
jsmolina
closed
1 year ago
1
Fix music volume initialising at double volume
#70
deat322
closed
2 years ago
1
Reimplement "move forward" mouse button function
#69
deat322
closed
2 years ago
3
Restore "move forward" mouse button functionality
#68
deat322
closed
2 years ago
0
Restore "move forward" mouse button functionality
#67
deat322
closed
2 years ago
1
Plutonia MAP12 crashes on Fastdoom
#66
deat322
closed
2 years ago
2
FD crashes if sound card removed
#64
SpitFire-666
closed
3 months ago
6
VBE executables causing crash with VBE 3.0 card
#62
sofakng
closed
6 months ago
5
Small optimizations using xors instead of branches
#61
RamonUnch
closed
2 years ago
3
Improve palette of CGA 136 mode
#59
FrenkelS
closed
2 years ago
2
CGA 80x100 136 color mode and VGA 80x200 136 color mode
#58
FrenkelS
closed
2 years ago
2
Convert assembly code to NASM and remove prebuilt objects, support builds using Open Watcom tools on Linux.
#57
noop0x90
closed
2 years ago
0
Consider porting P_CheckSights from v1.2
#56
viciious
closed
1 year ago
0
libdivide.h by ridiculousfish
#55
RamonUnch
closed
1 year ago
8
Ending text won't display
#53
Shogun38
closed
3 years ago
2
hr2final.wad MAP32 crashes with some screen sizes
#52
deat322
closed
2 years ago
1
[BUG] OPL music too quiet
#51
PentiumMMX166
closed
3 years ago
2
Down arrow doesn't seem to work in gameplay
#50
SpitFire-666
closed
2 years ago
3
Improved composite CGA palette
#48
PickledDog
closed
3 years ago
0
[suggestion] Possible to disable the demo?
#47
SpitFire-666
closed
2 years ago
1
Error "Demo is from a different game version!"
#45
SpitFire-666
closed
3 years ago
5
[suggestion] 640x480 mode?
#43
SpitFire-666
closed
3 years ago
3
Re-enable hardware mixing on Gravis Ultrasound cards
#42
viti95
opened
3 years ago
2
P_PointOnLineSide/P_PointOnDivlineSide optimization
#41
RamonUnch
closed
3 years ago
0
Small optimization of R_PointOnSegSide
#40
RamonUnch
closed
3 years ago
0
branchless min and max for integer (suggestion)
#39
RamonUnch
closed
1 year ago
1
Resident memory in DOS can prevent fdoom to start
#37
RamonUnch
closed
3 years ago
2
Ultimate DOOM E4M4 exit bars not lowering properly (v0.8.2)
#36
RamonUnch
closed
3 years ago
3
Video cards not working properly
#35
viti95
opened
3 years ago
0
Map crashes
#34
viti95
closed
1 year ago
20
Compilation Switches
#33
javiergutierrezchamorro
closed
2 years ago
1
Some switches do not work properly in FastDoom 0.8.1
#32
RamonUnch
closed
3 years ago
1
0.8.1 startup lockups when using GM or Sound Canvas music
#31
appiah4
closed
3 years ago
2
Build Instructions Are Out of Date
#29
bnied
closed
3 years ago
3
flip w_ammo/w_maxammo displays to use the right numbers
#28
bnied
closed
3 years ago
0
SIGIL Support
#27
sedrosken
opened
3 years ago
1
The first pixel of a flat is not very representative
#25
RamonUnch
opened
3 years ago
3
Save autorun to config file
#24
RamonUnch
closed
3 years ago
2
Use fdoom.cfg instad of default.cfg
#23
RamonUnch
closed
3 years ago
2
BFG DOOM2.WAD compatibility
#20
ghderty
closed
3 years ago
0
Other compilers being considered ?
#17
maximilien-noal
opened
3 years ago
19
FastDoom 0.7 RC2 outside window game writing
#16
viti95
closed
3 years ago
0
No music with the freeware IWAD release of Hacx : Twitch 'n Kill
#15
maximilien-noal
closed
3 years ago
12
Cacodemons instakills when bitting the player (even with IDDQD, FastDoom 0.7 RC1)
#14
viti95
closed
3 years ago
1
Add support for new video modes
#13
viti95
closed
1 year ago
8
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