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vleue
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bevy_easings
Bevy plugin for easings and simple animations
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Implement `Lerp` for `Val::Vw` and `Val::Vh`
#44
wiggleforlife
opened
2 months ago
0
How do I make this use Time<Real> and not Time<Virtual> ?
#43
brandon-reinhart
opened
2 months ago
0
Interpolate `Sprite::rect`
#42
zmbush
opened
3 months ago
0
Add `EasingsLabel` for preventing easings from getting despawned
#41
mockersf
closed
4 months ago
0
Update crate presentation & metadata
#40
mockersf
closed
4 months ago
0
Update ci
#39
mockersf
closed
4 months ago
0
update for bevy 0.14
#38
mockersf
closed
4 months ago
0
method to avoid code duplication with initial component value
#37
Vrixyz
closed
5 months ago
2
Chain easing from vector
#36
soanvig
opened
5 months ago
0
fix: replace early return with continue in ease system
#35
jzjones
closed
7 months ago
1
Add Example Showing Easings on Update Schedule instead of Startup
#34
CaptainLexington
opened
8 months ago
0
prepare release 0.13
#33
mockersf
closed
8 months ago
0
Upgrade to Bevy 0.13
#32
rparrett
closed
8 months ago
0
fix: Avoid reading eased entities mutably, until there is an intention to mutate them
#31
evenius
closed
8 months ago
1
No method named `percent`, `precent_left` found for struct `bevy::prelude::Timer`
#30
kalin-p
opened
9 months ago
2
Add Lerp impl for BorderColor
#29
yrns
closed
11 months ago
1
⬆️ Update interpolation requirement from 0.2 to 0.3
#28
dependabot[bot]
closed
11 months ago
1
Eased UI components are not styled properly since 0.11
#27
rparrett
closed
1 year ago
2
Update README.md to Mention EaseMethod
#26
RampedIndent
closed
1 year ago
1
Add `EasingsLabel` for preventing easings from getting despawned
#25
blu-dev
closed
4 months ago
1
Bevy 0.10
#24
mockersf
closed
1 year ago
0
Easings inserted during the same update that the previous easing ends get removed
#23
Trouv
opened
1 year ago
0
Upgrade to Bevy 0.9
#22
rparrett
closed
1 year ago
1
Update for Bevy main branch
#21
rparrett
closed
2 years ago
2
Add public accessor for EasingComponent.direction
#20
dtaralla
closed
2 years ago
2
⬆️ Update bevy requirement from 0.6 to 0.7
#19
dependabot[bot]
closed
2 years ago
3
Some way to work with the updates to transforms in bevy 0.6.1
#18
kumorig
closed
2 years ago
2
Change bevy_ninepatch to bevy_easings in README.md
#17
Sliman4
closed
2 years ago
2
Add bevy/x11 feature for running examples on linux
#16
NEO97online
closed
2 years ago
0
Add UiColor system to plugin
#15
NEO97online
closed
2 years ago
1
fix compilation on rust 1.55 stable and nightly
#13
Carlton-Perkins
closed
3 years ago
2
bevy_easings fails to compile with rust 1.55
#12
rparrett
closed
3 years ago
7
Fix some compiler errors in bevy_easings
#11
undinococo
closed
3 years ago
3
⬆️ Update wasm-bindgen requirement from =0.2.69 to =0.2.73
#10
dependabot[bot]
closed
3 years ago
1
Easings
#9
danhandrea
closed
2 years ago
1
`StandardMaterial` easings?
#8
joncol
opened
3 years ago
2
Final values becomes NaN/inf, if duration for easing is 0
#6
kundankr
opened
3 years ago
1
Maybe I'm being stupid but shouldn't there be a linear easing?
#5
felixwatts
closed
3 years ago
1
⬆️ Update bevy requirement from 0.2 to 0.3
#4
dependabot[bot]
closed
3 years ago
1
`TypeUuid` incompatibility in bevy_easings with bevy
#3
inodentry
closed
3 years ago
3
breakage due to new Asset API in bevy
#2
inodentry
closed
4 years ago
0
Is performance a problem with adding/removing easing components?
#1
superdump
opened
4 years ago
0