vleue / vleue_navigator

Pathfinding on NavMeshes for Bevy
https://vleue.github.io/vleue_navigator/
Apache License 2.0
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How can i use this with bevy_mesh_terrain #39

Open ethereumdegen opened 3 months ago

ethereumdegen commented 3 months ago

I would like to use this with my terrain crate, bevy_mesh_terrain, and if so then I could feed in the Parry3d colliders that my terrain system generates. However... can i do that? I dont want to load in GLTFs

mockersf commented 3 months ago

To use any obstacle to define the navmesh, they need to implement the ObstacleSource trait.

At the moment it's implemented for Aabb and some of the math::primitives types (list is here).

I plan to add integration with avian and rapier soon, which should cover Parry3d colliders

mockersf commented 3 months ago

https://github.com/vleue/vleue_navigator/pull/41 adds support for most Avian colliders